handmade.network » Ryan Fleury

I'm currently studying computer science at the University of Colorado at Boulder. I'm primarily known for my work on The Melodist and its accompanying video series. I enjoy writing in C-style C++ (taking advantage of only a few syntactic C++ features). Writing software in general is something I love, but an even greater passion of mine is making games.

Recent Forum Threads

Forum CDbg
Post date Nov. 11, 2018, 6:21 a.m.

Hey there, hope you're doing well! I'm writing a program in C and have been trying to debug it w…
Forum CDbg
Post date Aug. 24, 2018, 3:29 a.m.

Hey there! I just started working with CDbg and am loving it thus far! I do, however, think I fo…
Forum Code
Post date July 20, 2018, 3:48 a.m.

Hey there! I've run into a problem in my own programming that requires an "arbitrary" (within so…
Forum 4coder
Post date May 4, 2018, 4:29 p.m.

Hi there! I found an issue that was causing a crash and found that it was deterministic and cou…
Forum 4coder
Post date April 15, 2018, 4:23 p.m.

Hey there- I'm not sure if my problem is a result of my own incompetence or not... I'm building …

Recent Forum Replies

Forum handmade.network
Post date March 6, 2019, 7:54 p.m.

I am not yet working as a full-time professional in the games industry, but I will be doing an in…
Forum 4coder
Post date Feb. 1, 2019, 10:22 p.m.

No, the only source code that is packaged with the bought version of 4coder is that exposed to th…
Forum Code
Post date Jan. 20, 2019, 3:30 p.m.

NelsonMandellaWhat are the drawbacks aside from the very minor (if barely perceptible) warping? I…
Forum Code
Post date Jan. 19, 2019, 7:54 a.m.

There is a single texture sample technique for preserving the pixel art look (but also maintainin…
Forum Site Feedback
Post date Jan. 6, 2019, 5:22 p.m.

After discussing this matter, the team and I have agreed that it is best to allow users to remove…