handmade.network » Ryan Fleury

I'm currently studying computer science at the University of Colorado at Boulder. I'm primarily known for my work on The Melodist and its accompanying video series. I enjoy writing in C-style C++ (taking advantage of only a few syntactic C++ features). Writing software in general is something I love, but an even greater passion of mine is making games.

Recent Forum Threads

Forum CDbg
Post date Aug. 24, 2018, 3:29 a.m.

Hey there! I just started working with CDbg and am loving it thus far! I do, however, think I fo…
Forum Code
Post date July 20, 2018, 3:48 a.m.

Hey there! I've run into a problem in my own programming that requires an "arbitrary" (within so…
Forum 4coder
Post date May 4, 2018, 4:29 p.m.

Hi there! I found an issue that was causing a crash and found that it was deterministic and cou…
Forum 4coder
Post date April 15, 2018, 4:23 p.m.

Hey there- I'm not sure if my problem is a result of my own incompetence or not... I'm building …

Recent Forum Replies

Forum Code
Post date Sept. 14, 2018, 4:23 a.m.

I'd say that it depends on what your game is spending most of its time doing. Are you updating a …
Forum Site Feedback
Post date Sept. 13, 2018, 4:07 a.m.

GunthaHello, I just stumbled upon this bug: The block is properly filled when we go in the bl…
Forum CDbg
Post date Aug. 27, 2018, 3:49 a.m.

Awesome, thanks for the quick response! Looking forward to future updates. :)
Forum Site Feedback
Post date July 24, 2018, 3:57 p.m.

Hey Nicoco! I completely agree! The team has lots of ideas about streamlining the process of acc…
Forum 4coder
Post date July 19, 2018, 3:33 p.m.

Thank you very much for this post, Simon! This helped improve my custom layer (and its organizati…