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		<title>Unwind</title>
		<link>https://handmade.network/podcast</link>
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		<language>en-us</language>
		<copyright>Handmade Software Foundation</copyright>
		<itunes:author>The Handmade Network</itunes:author>
		<itunes:owner>
			<itunes:name>The Handmade Network</itunes:name>
			<itunes:email>team@handmade.network</itunes:email>
		</itunes:owner>
		<description>The Handmade programming community has a different perspective on software development. In this show, we sit down with Handmade programmers and let them show off their work and share what they&#39;ve been learning.</description>
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				<title>How does a web dev become a CPU engineer? w/ Alex (aolo2)</title>
				<description><![CDATA[<p>Welcome to the first episode of Unwind in podcast form! Web developer turned CPU engineer Alex (aolo2) joins us to discuss three amazing programs he made from scratch: a collaborative whiteboard, a chat application, and a processor trace viewer.</p>
<p>For those listening via a podcast feed, welcome to Unwind. Unwind started as a live interview show on Twitch, but this year we've decided to change the format and bring it to podcast platforms. We're still keeping the old Handmade Network Podcast episodes around, so you can listen through the backlog at any time.</p>
<p>This episode is intended to be watched in video form. We recommend watching on <a href="https://www.youtube.com/watch?v=b74IVD-KNLU&amp;list=PL-IPpPzBYXBGsAd9-c2__x6LJG4Zszs0T">YouTube</a> or <a href="https://open.spotify.com/episode/0g3B5DffIcVZT3B7IuvyYf?si=In_eGC4ISh2cj9yesYiOIQ">Spotify</a>.</p>
<p>Show notes:</p>
<ul>
<li>Alex’s whiteboard program: <a href="https://git.some.website/aolo2/desk2/src/branch/sdf">https://git.some.website/aolo2/desk2/src/branch/sdf</a></li>
<li>Alex’s chat program: <a href="https://github.com/aolo2/chat">https://github.com/aolo2/chat</a></li>
<li>Handmade Hero: <a href="https://guide.handmadehero.org/">https://guide.handmadehero.org/</a></li>
<li>Milton, another Handmade paint program: <a href="https://www.miltonpaint.com/">https://www.miltonpaint.com/</a></li>
<li>Our 2024 Visibility Jam: <a href="https://handmade.network/jam/visibility-2024">https://handmade.network/jam/visibility-2024</a></li>
<li>Colin’s profiler, Spall: <a href="https://gravitymoth.com/spall/">https://gravitymoth.com/spall/</a></li>
</ul>
<p>Join the Handmade community: <a href="https://handmade.network/">https://handmade.network/</a></p>
<p>Edited by Vital Ash: <a href="https://youtube.com/@vitalash">https://youtube.com/@vitalash</a></p>
]]></description>
				<itunes:season>2</itunes:season>
				<itunes:episode>8</itunes:episode>
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				<pubDate>Sat, 08 Mar 2025 15:33:36 UTC</pubDate>
				<itunes:duration>3430</itunes:duration>
				<link>https://handmade.network/podcast/ep/b9907ce1-6528-40dd-931b-ff87329f77b0</link>
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			<item>
				<guid>867aca0a-8407-4f83-9574-16aede78bac0</guid>
				<title>State of the Network 2021</title>
				<description><![CDATA[<p>Rudy Faile - community member, former podcast guest, navy veteran, and systems engineer - joins us to discuss the Handmade movement in 2021, including the Handmade Seattle conference, Handmade projects, and Handmade Network, and where we are planning to go with Handmade Network in 2022 and beyond.</p>
<p><a href="https://handmade-seattle.com/">https://handmade-seattle.com/</a></p>
<p><a href="https://happenlance.com/">https://happenlance.com/</a></p>
<p><a href="https://handmade.network/jam">https://handmade.network/jam</a></p>
<p><a href="https://handmade.network/showcase">https://handmade.network/showcase</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>18</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_018_sotn2021.mp3" length="47017743" type="audio/mpeg" />
				<pubDate>Sun, 09 Jan 2022 21:26:38 UTC</pubDate>
				<itunes:duration>2654</itunes:duration>
				<link>https://handmade.network/podcast/ep/867aca0a-8407-4f83-9574-16aede78bac0</link>
			</item>
		
			<item>
				<guid>5c7a244c-aa54-4c3a-b5d0-b963e23f101e</guid>
				<title>How The Internet Works, w/ Tyler Leeds &amp; Rudy Faile</title>
				<description><![CDATA[<p>Tyler Leeds is a network engineer for Automattic. He works as a member of a small team that manages a massive network, responsible for a massive portion of the entire web. He and Rudy Faile, a coworker of Tyler's, community member, and former podcast guest, join us in this episode to dig into the guts of how networking works at a lower level. We discuss both the technical and human aspects of how the Internet comes together, and what that means for software developers.</p>
<p>Tyler was kind enough to provide a practical example of a BGP update (which we discuss in the podcast) in action for us to check out: <a href="https://handmade.network/static/media/podcast/hmn/bgp_example.txt">https://handmade.network/static/media/podcast/hmn/bgp_example.txt</a></p>
<p><a href="https://www.cisco.com/">https://www.cisco.com/</a></p>
<p><a href="https://automattic.com/">https://automattic.com/</a></p>
<p><a href="https://www.arin.net/resources/guide/asn/">https://www.arin.net/resources/guide/asn/</a></p>
<p><a href="https://en.wikipedia.org/wiki/Internet_service_provider">https://en.wikipedia.org/wiki/Internet_service_provider</a></p>
<p><a href="https://en.wikipedia.org/wiki/IPv4">https://en.wikipedia.org/wiki/IPv4</a></p>
<p><a href="https://en.wikipedia.org/wiki/IPv6">https://en.wikipedia.org/wiki/IPv6</a></p>
<p><a href="https://en.wikipedia.org/wiki/Local_area_network">https://en.wikipedia.org/wiki/Local_area_network</a></p>
<p><a href="https://www.cisco.com/c/en/us/support/docs/ip/routing-information-protocol-rip/13769-5.html">https://www.cisco.com/c/en/us/support/docs/ip/routing-information-protocol-rip/13769-5.html</a></p>
<p><a href="https://www.cisco.com/c/en/us/support/docs/ip/border-gateway-protocol-bgp/13753-25.html">https://www.cisco.com/c/en/us/support/docs/ip/border-gateway-protocol-bgp/13753-25.html</a></p>
<p><a href="https://en.wikipedia.org/wiki/Domain_Name_System">https://en.wikipedia.org/wiki/Domain_Name_System</a></p>
<p><a href="https://en.wikipedia.org/wiki/Internet_exchange_point">https://en.wikipedia.org/wiki/Internet_exchange_point</a></p>
<p><a href="https://en.wikipedia.org/wiki/Peering">https://en.wikipedia.org/wiki/Peering</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>16</itunes:episode>
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				<pubDate>Thu, 02 Sep 2021 05:02:42 UTC</pubDate>
				<itunes:duration>5048</itunes:duration>
				<link>https://handmade.network/podcast/ep/5c7a244c-aa54-4c3a-b5d0-b963e23f101e</link>
			</item>
		
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				<title>The Web&#39;s Problems &amp; Future, w/ Ben Visness and Asaf Gartner</title>
				<description><![CDATA[<p>Ben Visness and Asaf Gartner—web development professionals and Handmade Network staff members—join us in this episode. We discuss the problems that the web is trying to solve, the source of performance problems in web-based software, how the web could improve practically in the short-term, and how it could improve dramatically in the long-term.</p>

<p><a href="https://jquery.com/">https://jquery.com/</a></p>

<p><a href="https://developer.mozilla.org/en-US/docs/Web/CSS">https://developer.mozilla.org/en-US/docs/Web/CSS</a></p>

<p><a href="https://v8.dev/">https://v8.dev/</a></p>

<p><a href="https://developer.mozilla.org/en-US/docs/Web/API/Document_Object_Model">https://developer.mozilla.org/en-US/docs/Web/API/Document_Object_Model</a></p>

<p><a href="https://www.w3schools.com/csS/css3_flexbox.asp">https://www.w3schools.com/csS/css3_flexbox.asp</a></p>

<p><a href="https://www.chromium.org/developers/how-tos/trace-event-profiling-tool">https://www.chromium.org/developers/how-tos/trace-event-profiling-tool</a></p>

<p><a href="https://webassembly.org/">https://webassembly.org/</a></p>

<p><a href="https://developer.chrome.com/docs/devtools/evaluate-performance/">https://developer.chrome.com/docs/devtools/evaluate-performance/</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>15</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_015_ben_asaf.mp3" length="90549235" type="audio/mpeg" />
				<pubDate>Fri, 02 Jul 2021 03:53:35 UTC</pubDate>
				<itunes:duration>4366</itunes:duration>
				<link>https://handmade.network/podcast/ep/532a3573-490a-45e8-975d-e11de617ec29</link>
			</item>
		
			<item>
				<guid>eeac46c9-5e90-4b1c-9104-cff49734764d</guid>
				<title>Examining Computer Science Education, w/ Demetri Spanos</title>
				<description><![CDATA[<p>Demetri Spanos is a machine learning expert, PhD recipient, and former university professor. In this episode, he joins us again to discuss the subject of education, particularly in universities. We dig into the perceived problems of computer science and software engineering education, whether they are real or serious, why they are there, how they have been solved elsewhere, and how we might solve them in the future.</p>

<p><a href="https://www.caltech.edu/">https://www.caltech.edu/</a></p>

<p><a href="https://www.usc.edu/">https://www.usc.edu/</a></p>

<p><a href="https://en.wikipedia.org/wiki/Halting_problem">https://en.wikipedia.org/wiki/Halting_problem</a></p>

<p><a href="https://ncu.libguides.com/writingresources/synthesis">https://ncu.libguides.com/writingresources/synthesis</a></p>

<p><a href="https://en.wikipedia.org/wiki/Blind_men_and_an_elephant">https://en.wikipedia.org/wiki/Blind_men_and_an_elephant</a></p>

<p><a href="https://en.wikipedia.org/wiki/Java_(software_platform)">https://en.wikipedia.org/wiki/Java_(software_platform)</a></p>

<p><a href="https://en.wikipedia.org/wiki/Object-oriented_programming">https://en.wikipedia.org/wiki/Object-oriented_programming</a></p>

<p><a href="https://nodejs.org/en/">https://nodejs.org/en/</a></p>

<p><a href="https://www.olin.edu/">https://www.olin.edu/</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>14</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_014_demetri_ed.mp3" length="112442719" type="audio/mpeg" />
				<pubDate>Wed, 02 Jun 2021 04:12:36 UTC</pubDate>
				<itunes:duration>5108</itunes:duration>
				<link>https://handmade.network/podcast/ep/eeac46c9-5e90-4b1c-9104-cff49734764d</link>
			</item>
		
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				<guid>4f86423a-2cf7-46d9-b0de-f00412837b10</guid>
				<title>Ripcord, Programming, and Education, w/ Cancel</title>
				<description><![CDATA[<p>Andrew Richards (also known as cancel), creator of Ripcord, joins us to chat about how he got into low level programming, the development and technical challenges of Ripcord, programming languages, teaching low-level programming, and modern software.</p>

<p><a href="https://cancel.fm/">https://cancel.fm/</a></p>

<p><a href="https://cancel.fm/ripcord">https://cancel.fm/ripcord</a></p>

<p><a href="https://en.wikipedia.org/wiki/UTF-8">https://en.wikipedia.org/wiki/UTF-8</a></p>

<p><a href="https://en.wikipedia.org/wiki/UTF-16">https://en.wikipedia.org/wiki/UTF-16</a></p>

<p><a href="https://en.wikipedia.org/wiki/Pascal_(programming_language)">https://en.wikipedia.org/wiki/Pascal_(programming_language)</a></p>

<p><a href="https://bellard.org/tcc/">https://bellard.org/tcc/</a></p>

<p><a href="https://en.wikipedia.org/wiki/Git">https://en.wikipedia.org/wiki/Git</a></p>

<p><a href="https://en.wikipedia.org/wiki/Undefined_behavior">https://en.wikipedia.org/wiki/Undefined_behavior</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>13</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_013_cancel.mp3" length="107148553" type="audio/mpeg" />
				<pubDate>Mon, 03 May 2021 18:27:01 UTC</pubDate>
				<itunes:duration>4974</itunes:duration>
				<link>https://handmade.network/podcast/ep/4f86423a-2cf7-46d9-b0de-f00412837b10</link>
			</item>
		
			<item>
				<guid>fb293a01-283f-4cb1-81de-35a31cac96c9</guid>
				<title>Funding Handmade Projects, w/ Andrew Kelley &amp; Allen Webster</title>
				<description><![CDATA[<p>Andrew Kelley and Allen Webster join us to discuss the funding model of Zig language and making Handmade-style projects self-sufficient in funding.</p>

<p><a href="https://ziglang.org/zsf/">https://ziglang.org/zsf/</a></p>

<p><a href="https://4coder.net">https://4coder.net</a></p>

<p><a href="https://patreon.com">https://patreon.com</a></p>

<p><a href="https://itch.io">https://itch.io</a></p>

<p><a href="https://drive.google.com/drive/folders/1ucHARxVbhrBbuZDbhrGHYDTsYAs8_bMH">https://drive.google.com/drive/folders/1ucHARxVbhrBbuZDbhrGHYDTsYAs8_bMH</a></p>

<p><a href="https://sourcehut.org/">https://sourcehut.org/</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>12</itunes:episode>
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				<pubDate>Fri, 08 Jan 2021 01:39:44 UTC</pubDate>
				<itunes:duration>4878</itunes:duration>
				<link>https://handmade.network/podcast/ep/fb293a01-283f-4cb1-81de-35a31cac96c9</link>
			</item>
		
			<item>
				<guid>6dc1dd60-3462-4ae6-b488-e61782ada691</guid>
				<title>Andrew Reece</title>
				<description><![CDATA[<p>Andrew Reece, creator of Handmade Network project WhiteBox (<a href="https://whitebox.handmade.network">https://whitebox.handmade.network</a>), a real-time debugging tool, joins us to discuss WhiteBox, low-level programming, improving the cycle of human-computer interaction both in the physical and software spaces, instant feedback, providing insight into the multiple dimensions that define a program and its effects, and the future of computing.</p>

<p><a href="https://whitebox.systems">https://whitebox.systems</a></p>

<p><a href="https://twitter.com/whitebox_sys">https://twitter.com/whitebox_sys</a></p>

<p><a href="https://infovis-wiki.net/wiki/Visual_Variables">https://infovis-wiki.net/wiki/Visual_Variables</a></p>

<p><a href="https://www.axismaps.com/guide/general/visual-variables/">https://www.axismaps.com/guide/general/visual-variables/</a></p>

<p><a href="http://worrydream.com/">http://worrydream.com/</a></p>

<p><a href="https://futureofcoding.org/">https://futureofcoding.org/</a></p>

<p><a href="https://en.wikipedia.org/wiki/Jerome_Bruner">https://en.wikipedia.org/wiki/Jerome_Bruner</a></p>

<p><a href="https://llvm.org/">https://llvm.org/</a></p>

<p><a href="https://clang.llvm.org/">https://clang.llvm.org/</a></p>

<p><a href="https://en.wikipedia.org/wiki/Object-oriented_programming">https://en.wikipedia.org/wiki/Object-oriented_programming</a></p>

<p><a href="https://dynamicland.org/">https://dynamicland.org/</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>10</itunes:episode>
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				<pubDate>Fri, 30 Oct 2020 05:57:14 UTC</pubDate>
				<itunes:duration>5569</itunes:duration>
				<link>https://handmade.network/podcast/ep/6dc1dd60-3462-4ae6-b488-e61782ada691</link>
			</item>
		
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				<title>Building Handmade Teams, w/ Allen Webster</title>
				<description><![CDATA[<p>Creator of 4coder and RAD Game Tools engineer Allen Webster joins us to discuss teamwork on a new project he started with Ryan, sparked by topics discussed last time he joined us. Using this project as an example, we explore various problems with approaching a team-based Handmade project as programmers used to working on projects alone, and some of the solutions used for approaching those problems.</p>

<p><a href="https://handmade.network/podcast/ep/14a5407e-5f73-4c59-a422-44c4ece6a1bf">https://handmade.network/podcast/ep/14a5407e-5f73-4c59-a422-44c4ece6a1bf</a></p>

<p><a href="https://4coder.net">https://4coder.net</a></p>

<p><a href="http://www.melconway.com/Home/pdf/committees.pdf">http://www.melconway.com/Home/pdf/committees.pdf</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>9</itunes:episode>
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				<pubDate>Fri, 16 Oct 2020 05:26:57 UTC</pubDate>
				<itunes:duration>4923</itunes:duration>
				<link>https://handmade.network/podcast/ep/81159a73-f1aa-4d85-a3af-f568d5b37abd</link>
			</item>
		
			<item>
				<guid>15dca6e9-2fb8-487d-b00e-c00ea4596a10</guid>
				<title>Martijn Courteaux</title>
				<description><![CDATA[<p>Martijn Courteaux, programmer on the SilverNode project (<a href="https://silvernode.handmade.network">https://silvernode.handmade.network</a>), joins us to discuss the architecture and development of SilverNode, a RAW photo editor to improve the efficiency and abilities of photographers when editing photos.</p>

<p><a href="https://silvernode.io">https://silvernode.io</a></p>

<p><a href="https://silvernode.handmade.network">https://silvernode.handmade.network</a></p>

<p><a href="https://www.youtube.com/channel/UCtrDnkbsSQG7UqQm57f17Hw">https://www.youtube.com/channel/UCtrDnkbsSQG7UqQm57f17Hw</a></p>

<p><a href="https://en.wikipedia.org/wiki/Raw_image_format">https://en.wikipedia.org/wiki/Raw_image_format</a></p>

<p><a href="https://en.wikipedia.org/wiki/Bayer_filter">https://en.wikipedia.org/wiki/Bayer_filter</a></p>

<p><a href="https://en.wikipedia.org/wiki/JPEG">https://en.wikipedia.org/wiki/JPEG</a></p>

<p><a href="https://halide-lang.org/">https://halide-lang.org/</a></p>

<p><a href="https://github.com/bkaradzic/bgfx">https://github.com/bkaradzic/bgfx</a></p>

<p><a href="https://www.blender.org/">https://www.blender.org/</a></p>

<p><a href="http://media.idlab.ugent.be/">http://media.idlab.ugent.be/</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>8</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_008_martijn.mp3" length="100745287" type="audio/mpeg" />
				<pubDate>Fri, 02 Oct 2020 02:14:08 UTC</pubDate>
				<itunes:duration>4862</itunes:duration>
				<link>https://handmade.network/podcast/ep/15dca6e9-2fb8-487d-b00e-c00ea4596a10</link>
			</item>
		
			<item>
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				<title>Patrick Eye</title>
				<description><![CDATA[<p>Programming educator and community member Patrick Eye joins us in discussing programming education, simplicity, approaches to programming, and game development.</p>

<p><a href="https://en.wikipedia.org/wiki/Lisp_(programming_language)">https://en.wikipedia.org/wiki/Lisp_(programming_language)</a></p>

<p><a href="https://en.wikipedia.org/wiki/Class_hierarchy">https://en.wikipedia.org/wiki/Class_hierarchy</a></p>

<p><a href="https://en.wikipedia.org/wiki/Unified_Modeling_Language">https://en.wikipedia.org/wiki/Unified_Modeling_Language</a></p>

<p><a href="https://en.wikipedia.org/wiki/Abstraction_(computer_science)">https://en.wikipedia.org/wiki/Abstraction_(computer_science)</a></p>

<p><a href="https://en.wikipedia.org/wiki/Hash_table">https://en.wikipedia.org/wiki/Hash_table</a></p>

<p><a href="http://changes-game.com/">http://changes-game.com/</a></p>

<p><a href="https://twitter.com/collin_eye">https://twitter.com/collin_eye</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>7</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_007_patrickeye.mp3" length="91816873" type="audio/mpeg" />
				<pubDate>Fri, 18 Sep 2020 04:57:31 UTC</pubDate>
				<itunes:duration>6077</itunes:duration>
				<link>https://handmade.network/podcast/ep/f65432a2-390b-46bb-a62d-3365a38d5c17</link>
			</item>
		
			<item>
				<guid>dbc63009-ba41-40ac-ac38-574addd49a4f</guid>
				<title>Ramon Santamaria</title>
				<description><![CDATA[<p>We are joined by Ramon Santamaria (raysan5), creator of the popular C programming library Raylib for video game programming, to talk about Raylib, API design, education, programming techniques, and simplicity.</p>

<p><a href="https://raylib.com">https://raylib.com</a></p>

<p><a href="https://raylib.com/cheatsheet.html">https://raylib.com/cheatsheet.html</a></p>

<p><a href="https://solarlune.itch.io/masterplan">https://solarlune.itch.io/masterplan</a></p>

<p><a href="https://github.com/Guevara-chan/Midday-Commander">https://github.com/Guevara-chan/Midday-Commander</a></p>

<p><a href="https://www.raylibtech.com/">https://www.raylibtech.com/</a></p>

<p><a href="https://raylibtech.itch.io/">https://raylibtech.itch.io/</a></p>

<p><a href="https://github.com/raysan5/raygui">https://github.com/raysan5/raygui</a></p>

<p><a href="https://github.com/raysan5/rpng">https://github.com/raysan5/rpng</a></p>

<p><a href="https://github.com/raysan5/rres">https://github.com/raysan5/rres</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>6</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_006_raysan5.mp3" length="77102427" type="audio/mpeg" />
				<pubDate>Thu, 30 Jul 2020 21:12:14 UTC</pubDate>
				<itunes:duration>4909</itunes:duration>
				<link>https://handmade.network/podcast/ep/dbc63009-ba41-40ac-ac38-574addd49a4f</link>
			</item>
		
			<item>
				<guid>7bd49c15-7e73-4403-a98e-01533ba42ee3</guid>
				<title>Ryan Fleury</title>
				<description><![CDATA[<p>Community member, systems engineer, and U.S. Navy Veteran Rudy Faile joins us in turning the tables by interviewing the usual host of the podcast, Ryan Fleury. Together they discuss Handmade Network&#39;s history, its purpose and mission, the web, Ryan&#39;s experience and how it relates to Handmade Network, and the future of computing.</p>

<p><a href="https://rudyfaile.com">https://rudyfaile.com</a></p>

<p><a href="https://handmade.network">https://handmade.network</a></p>

<p><a href="https://handmade.network/projects">https://handmade.network/projects</a></p>

<p><a href="https://handmadehero.org">https://handmadehero.org</a></p>

<p><a href="https://en.wikipedia.org/wiki/QBasic">https://en.wikipedia.org/wiki/QBasic</a></p>

<p><a href="https://en.wikipedia.org/wiki/RPG_Maker">https://en.wikipedia.org/wiki/RPG_Maker</a></p>

<p><a href="https://en.wikipedia.org/wiki/Adobe_Flash">https://en.wikipedia.org/wiki/Adobe_Flash</a></p>

<p><a href="https://www.raylib.com/">https://www.raylib.com/</a></p>

<p><a href="https://en.wikipedia.org/wiki/Final_Fantasy">https://en.wikipedia.org/wiki/Final_Fantasy</a></p>

<p><a href="https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past">https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>5</itunes:episode>
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				<pubDate>Fri, 29 May 2020 07:34:08 UTC</pubDate>
				<itunes:duration>5166</itunes:duration>
				<link>https://handmade.network/podcast/ep/7bd49c15-7e73-4403-a98e-01533ba42ee3</link>
			</item>
		
			<item>
				<guid>a0639335-1dcc-43b0-b4ea-513f5d8a9503</guid>
				<title>Ginger Bill</title>
				<description><![CDATA[<p>Creator of the Odin programming language, Ginger Bill, joins us to discuss programming languages, syntax decisions, programming philosophy, memory allocation, non-textual programming, debuggers, empiricism, and tools.</p>

<p><a href="http://odin-lang.org/">http://odin-lang.org/</a></p>

<p><a href="https://www.gingerbill.org/article/2018/03/12/on-the-aesthetics-of-the-syntax-of-declarations/">https://www.gingerbill.org/article/2018/03/12/on-the-aesthetics-of-the-syntax-of-declarations/</a></p>

<p><a href="https://en.wikipedia.org/wiki/Programming_language">https://en.wikipedia.org/wiki/Programming_language</a></p>

<p><a href="https://en.wikipedia.org/wiki/Imperative_programming">https://en.wikipedia.org/wiki/Imperative_programming</a></p>

<p><a href="https://en.wikipedia.org/wiki/Procedural_programming">https://en.wikipedia.org/wiki/Procedural_programming</a></p>

<p><a href="https://en.wikipedia.org/wiki/Object-oriented_programming">https://en.wikipedia.org/wiki/Object-oriented_programming</a></p>

<p><a href="https://en.wikipedia.org/wiki/Functional_programming">https://en.wikipedia.org/wiki/Functional_programming</a></p>

<p><a href="https://www.gingerbill.org/">https://www.gingerbill.org/</a></p>

<p><a href="https://www.gingerbill.org/series/memory-allocation-strategies/">https://www.gingerbill.org/series/memory-allocation-strategies/</a></p>

<p><a href="https://www.gingerbill.org/article/2016/12/01/the-metaprogramming-dilemma/">https://www.gingerbill.org/article/2016/12/01/the-metaprogramming-dilemma/</a></p>

<p><a href="https://www.gingerbill.org/article/2020/01/25/a-reply-to-lets-stop-copying-c/">https://www.gingerbill.org/article/2020/01/25/a-reply-to-lets-stop-copying-c/</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>4</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_004_gingerbill.mp3" length="91695534" type="audio/mpeg" />
				<pubDate>Fri, 15 May 2020 05:39:10 UTC</pubDate>
				<itunes:duration>5493</itunes:duration>
				<link>https://handmade.network/podcast/ep/a0639335-1dcc-43b0-b4ea-513f5d8a9503</link>
			</item>
		
			<item>
				<guid>c1174949-adc4-492d-89b5-ca73dea4ff16</guid>
				<title>Micha Mettke</title>
				<description><![CDATA[<p>Creator of the Nuklear immediate-mode UI library and engine programmer at Keen Core joins us in discussing immediate-mode APIs, his library Nuklear, how an immediate mode API can help simplify problems (both technical and team), memory allocators, data structures, and API orthogonality and diagonality.</p>

<p><a href="https://github.com/vurtun/nuklear">https://github.com/vurtun/nuklear</a></p>

<p><a href="https://twitter.com/MichaMettke/status/1235213089026576384">https://twitter.com/MichaMettke/status/1235213089026576384</a></p>

<p><a href="https://en.wikipedia.org/wiki/User_interface">https://en.wikipedia.org/wiki/User_interface</a></p>

<p><a href="https://en.wikipedia.org/wiki/Immediate_mode_(computer_graphics)">https://en.wikipedia.org/wiki/Immediate_mode_(computer_graphics)</a></p>

<p><a href="https://en.wikipedia.org/wiki/Retained_mode">https://en.wikipedia.org/wiki/Retained_mode</a></p>

<p><a href="https://en.wikipedia.org/wiki/Immediate_mode_GUI">https://en.wikipedia.org/wiki/Immediate_mode_GUI</a></p>

<p><a href="https://www.youtube.com/watch?v=Z1qyvQsjK5Y">https://www.youtube.com/watch?v=Z1qyvQsjK5Y</a></p>

<p><a href="https://github.com/ocornut/imgui">https://github.com/ocornut/imgui</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>3</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_003_vurtun.mp3" length="66663383" type="audio/mpeg" />
				<pubDate>Thu, 30 Apr 2020 22:11:51 UTC</pubDate>
				<itunes:duration>4373</itunes:duration>
				<link>https://handmade.network/podcast/ep/c1174949-adc4-492d-89b5-ca73dea4ff16</link>
			</item>
		
			<item>
				<guid>14a5407e-5f73-4c59-a422-44c4ece6a1bf</guid>
				<title>Allen Webster</title>
				<description><![CDATA[<p>Creator of 4coder and RAD Game Tools engineer Allen Webster joins us to discuss architectural decisions and challenges in 4coder, text editors, programming languages, programming tools, and a better future of computing.</p>

<p><a href="https://4coder.net">https://4coder.net</a></p>

<p><a href="https://en.wikipedia.org/wiki/Dependency_hell">https://en.wikipedia.org/wiki/Dependency_hell</a></p>

<p><a href="https://en.wikipedia.org/wiki/Operating_system">https://en.wikipedia.org/wiki/Operating_system</a></p>

<p><a href="https://en.wikipedia.org/wiki/Memory_management_(operating_systems)">https://en.wikipedia.org/wiki/Memory_management_(operating_systems)</a></p>

<p><a href="https://en.wikipedia.org/wiki/C_(programming_language)">https://en.wikipedia.org/wiki/C_(programming_language)</a></p>

<p><a href="https://en.wikipedia.org/wiki/C_preprocessor">https://en.wikipedia.org/wiki/C_preprocessor</a></p>

<p><a href="https://en.wikipedia.org/wiki/Lisp_(programming_language)">https://en.wikipedia.org/wiki/Lisp_(programming_language)</a></p>

<p><a href="https://en.wikipedia.org/wiki/Python_(programming_language)">https://en.wikipedia.org/wiki/Python_(programming_language)</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>2</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_002_allen4th.mp3" length="97869749" type="audio/mpeg" />
				<pubDate>Thu, 16 Apr 2020 20:09:51 UTC</pubDate>
				<itunes:duration>5359</itunes:duration>
				<link>https://handmade.network/podcast/ep/14a5407e-5f73-4c59-a422-44c4ece6a1bf</link>
			</item>
		
			<item>
				<guid>b87fdff1-5bbb-4917-970a-7364519f03bb</guid>
				<title>Demetri Spanos</title>
				<description><![CDATA[<p>Artificial intelligence industry veteran Demetri Spanos joins us in discussing artificial intelligence, machine learning, low level programming, an optimization problem that was solved with making something from scratch, understanding computing and engineering problems, the Internet of Things, and software stacks.</p>

<p><a href="https://en.wikipedia.org/wiki/Artificial_intelligence">https://en.wikipedia.org/wiki/Artificial_intelligence</a></p>

<p><a href="https://en.wikipedia.org/wiki/Machine_learning">https://en.wikipedia.org/wiki/Machine_learning</a></p>

<p><a href="https://en.wikipedia.org/wiki/Scientific_computing">https://en.wikipedia.org/wiki/Scientific_computing</a></p>

<p><a href="https://en.wikipedia.org/wiki/Computational_finance">https://en.wikipedia.org/wiki/Computational_finance</a></p>

<p><a href="https://en.wikipedia.org/wiki/Neural_network">https://en.wikipedia.org/wiki/Neural_network</a></p>

<p><a href="https://en.wikipedia.org/wiki/C_dynamic_memory_allocation">https://en.wikipedia.org/wiki/C_dynamic_memory_allocation</a></p>
]]></description>
				<itunes:season>1</itunes:season>
				<itunes:episode>1</itunes:episode>
				<enclosure url="https://handmade.network/public/media/podcast/hmn/hmn_podcast_001_demetrispanos.mp3" length="77901464" type="audio/mpeg" />
				<pubDate>Fri, 20 Mar 2020 16:47:21 UTC</pubDate>
				<itunes:duration>4159</itunes:duration>
				<link>https://handmade.network/podcast/ep/b87fdff1-5bbb-4917-970a-7364519f03bb</link>
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