Changing the way software is built.
— A bot that plays videogames. (The Binding of Isaac)
A Mazy Town. by
— A Mazy Town is an observation based puzzle game using the complexity of real world data as game art.
— A Cross Platform C99 2D Game Library
— A top-down 2d game engine, written from scratch in under 1000 lines of C.
— A structured binary file editor
— A music player that puts loading and playing music before everything else.
Biscuit Programming Language (BL) by
— Simple imperative programming language created for fun.
— Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.
Büchse web engine by
— All-in-one system for blogs, hand-made in C++
bytopia (working title) by
— handmade crafting, mining, exploration, construction, and community
— Vector graphics editor
— This is a debugger for Microsoft C/C++ Compiler
— Makes your dreams come true, one annotation at a time
Cipher Drive by
— Cipher Drive, where a holo-card game meets the action of space combat and the suspense of illegal cantina cargo deals.
— debugger for native x64 development on Linux/macOS/Windows seeking to give "true sight" on the data and control flow
Const Port by
— A serial COM port GUI written in basic C++ with OpenGL
Conway's Game of life Simulator by
— Conway's game of life is a 0-player game where the player observes the complex patterns that emerge from the initial population provided
CPU Info by
Jeroen van Rijn
— CPU Info is an stb-style library that takes the hassle out of using cpuid.
— An interactive GPU path tracer
— C live-coding environment
Cute Exporter by
— PSD layers to PNG texutre atlas tool.
— Simple sampling C/C++ profiler
Cyborg Earthworm by
— A visual programming game
Dave The Dragon by
— A new platformer game written in C/68k for the Atari STE
— High performance software rendering library
— A physically-based realtime software renderer for the modern era.
— An experimental debugger coded from scratch
— An experimental debugger coded from scratch
Easy Engine - A Handmade Game Engine by
— A 2D & 3D game engine
— An in progress text editor being built from scratch
Feoh the Fitter by
— A puzzle game about tetris
Final Platform Layer by
— A single header file platform abstraction C99 library.
— A Game Boy emulator that includes features such as a ROM debugger and rewinding.
gb Libraries by
— Single-file public domain libraries for C & C++
— A simple drawing program to replicate construction with a compass and straightedge.
Glitchheart Game Engine by
— The Glitchheart engine is a 2D game engine that will be used to ship our future games for Windows, Linux and Mac
— A high performing code editor
— 3D Voxel Editor
Handmade Hero Notes by
— A textbook following Handmade Hero journey and expanding along the way
Handmade Quake by
— Teaching video game programming with the Quake codebase
Homebrew OS by
— An operating system built mostly from scratch.
— HUMBUG aspires to be: a competent graphical debugger, a runtime debugging toolkit, a GDB frontend.
— Plain text outliner with side-by-side views.
— C99 modular IRC bot for GNU/Linux
— An adventure to produce an image processing application from scratch
Iris Programming Language by
— Iris aims to be a programming language that provides highly-precise error reports, fast compilation times, optimized builds, and macros
Andrew N Reinke
— A game that's researching how to use common input methods to create an interesting gameplay experience.
— A modern, low-level programming language, for fun.
Let's Build a Simple Database by
— I’m building a clone of sqlite from scratch in C in order to understand how databases works, and I’m documenting my process as I go.
lib0 engine by
— Live C and OpenGL coding environment
— Pure C library for building simple and elegant cross-platform mmo client-server solutions.
— A blazing fast file manager, torrent aware, with en emphasis on local video browsing
Light Tracer Render by
— Tool to produce photorealistic renderings interactively, in both desktop Web browser and standalone application
— A minimalist Linux debugger for programmers that want their tools to solve a problem and get out of the way.
— An Atari 2600 emulator written in Jiyu.
— A single file audio playback and capture library written in C.
— minimal single-file GLUT implementation without unnecessary dependencies
— A 3D action role-playing game, but cleaner
— c++ OpenGL framework for games and ui with few dependencies (on Windows for now)
— MotionBox is a Video Browser for Motion Freedom
MPlay3 - MP3 Music Player by
— A music player that lists and plays all .mp3 files in a given folder.
— Fast single-header GIF export library suitable for real-time gif recording.
— A multi-platform 2D game engine
Nicovideo live chat translator by
— This will translate nico live stream's chat in real time from Japanese to English!
— Time measuring program useful for tracking build times, packing etc.
Oxygengine - Rust WASM game engine by
— The hottest HTML5 + WASM game engine for games written in Rust with web-sys.
— A new small cross-platform shell with type checking, written mostly from scratch using a very minimal amount of libraries.
— A tool for game developers and artists to turn photographs into unique art assets.
— Speadsheet-Like Image Editor for Game and Pixel Art, Sprite Sheets, Animations, Logos, and More
Pixitron Engine by
Lost Astronaut Studios
— A cross-platform game and engine developed in Electronjs and Pixijs that runs natively on Mac, Windows and Linux.
r4 and r3 programming languages by
Pablo Hugo Reda
— Concatenative Programming language derived from ColorForth
— A fast IDE for programmers who spend most of their time writing code
RISCY BUSINESS by
— A video series in which programmer Neo Ar develops a handmade toolchain for RISC-V. The whole series is available at http://riscy.tv/
— A free and open-source adventure/survival game in the style of The Legend of Zelda or Don't Starve.
— HTTP App. Server and JSON DB - Joint Parallel & Distributed
— A game about relying on other characters to help you.
Seamless Texture Generator by
— a gamedev tool for quickly making tilemaps from images with a single click, plus crop, rotate, correct perspective; written from scratch.
— An integrable shell environment for developing for, understanding and interacting with C/C++ programs.
— Low-latency asynchronous (non-blocking) HTTP(S) server engine with C/C++ servlet entry point and goodies
SoLoud Audio Engine by
— Free, easy, portable audio engine for games
— A jab at the status quo of system libraries on Linux. A collection of software that could belong to a distro, with no dynamic section at all
Sparrow programming language by
Lucian Radu Teodorescu
— General-purpose programming language that aims to integrate efficiency, flexibility and naturalness.
Swedish Cubes for Unity by
— A no-surprises Unity plugin for modifiable textured cube terrain.
— Synestia Operating System
— Syzygy is an enigmatic game focused on the ability of morphing at will a square world into triangles and hexagons
— jinja2 implementation in non-modern c++
Tilengine - True 2D retro graphics engine by
— Welcome back the true raster effect graphics of the 8/16 bit era videogames!
Tweet With C by
— A C99-compatible library for querying the Twitter API from cURL
— Friendly terminal/shell
— A development environment that combines Visual and Textual coding to teach programming in the best way possible.
— a 3d endless dungeon crawler written in C
— Build system for Java and Kotlin for people whose time is precious
— WhiteBox is a live code visualizer/debugger. It is a tool to show developers how their code behaves as they write it.
Word Muse by
— A Fully Cross Platform Username / Tiny Poem Generator
— A scrappy 3D game engine
youtube to mp3 downloader by
ZeroTypes Library for Visual C++ by
Lost Astronaut Studios
— Implements "Zeroed Types" helpers for POD (plain-old-data) that eliminates the annoying and confusing world of basic C++ data types