handmade.networkChanging the way software is built.
— A programmable, cross platform, IDE template
Handmade Hero by
— An ongoing project to create a complete, professional-quality game accompanied by videos that explain every single line of its source code.
— MotionBox is a Video Browser for Motion Freedom
— raylib is a simple and easy-to-use library to learn videogames programming.
STB libraries by
— Single-file header-file libraries for C/C++
The Melodist by
— A story game about a world of music.
— A bot that plays videogames. (The Binding of Isaac)
A Mazy Town. by
— A Mazy Town is an observation based puzzle game using the complexity of real world data as game art.
— Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.
bytopia (working title) by
— handmade crafting, mining, exploration, construction, and community
— UI editor. (Works like Photoshop crossed with web browser)
— This is a debugger for Microsoft C/C++ Compiler
— Makes your dreams come true, one annotation at a time
Cipher Drive by
— Cipher Drive, where a holo-card game meets the action of space combat and the suspense of illegal cantina cargo deals.
— debugger for native x64 development on Linux seeking to give "true sight" on the data and control flow
Const Port by
— A serial COM port GUI written in basic C++ with OpenGL
Conway's Game of life Simulator by
— Conway's game of life is a 0-player game where the player observes the complex patterns that emerge from the initial population provided
CPU Info by
Jeroen van Rijn
— CPU Info is an stb-style library that takes the hassle out of using cpuid.
— C live-coding environment
— Simple sampling C/C++ profiler
Dave The Dragon by
— A new platformer game written in C/68k for the Atari STE
— Launch your spider drone at walls, ceilings, and enemy heads in this pre-apocalyptic philosophical shooter.
— A physically-based realtime software renderer for the modern era.
— An experimental debugger coded from scratch
— An operating system, from scratch.
Final Platform Layer by
— A single header file platform abstraction C99 library.
gb Libraries by
— Single-file public domain libraries for C & C++
— A simple drawing program to replicate construction with a compass and straightedge.
Glitchheart Game Engine by
— The Glitchheart engine is a 2D game engine that will be used to ship our future games for Windows, Linux and Mac
— A high performing code editor
— 3D Voxel Editor
Handmade Math by
— A simple, easy-to-use, single-header math library for games and graphics.
Handmade Quake by
— Teaching video game programming with the Quake codebase
Homebrew OS by
— An operating system built mostly from scratch.
— HUMBUG aspires to be: a competent graphical debugger, a runtime debugging toolkit, a GDB frontend.
— Plain text outliner with side-by-side views.
— C99 modular IRC bot for GNU/Linux
— An adventure to produce an image processing application from scratch
Kiss Engine by
— Simple C engine using Squirrel Script
Let's Build a Simple Database by
— I’m building a clone of sqlite from scratch in C in order to understand how databases works, and I’m documenting my process as I go.
lib0 engine by
— Live C and OpenGL coding environment
— Pure C library for building simple and elegant cross-platform mmo client-server solutions.
Jeroen van Rijn
— A customizable debugger for programmers who want control over their tools.
— Milton: Paint with an infinite canvas
Mind Man by
— A puzzle game about musical notes
— A 3D action role-playing game, but cleaner
Nicovideo live chat translator by
— This will translate nico live stream's chat in real time from Japanese to English!
— An open source systems programming language designed for the modern computer and programmer.
— Time measuring program useful for tracking build times, packing etc.
— A tool for game developers and artists to turn photographs into unique art assets.
Pixitron Engine by
Lost Astronaut Studios
— A cross-platform game and engine developed in Electronjs and Pixijs that runs natively on Mac, Windows and Linux.
— A fast IDE for programmers who spend most of their time writing code
— A Windows debugger built from scratch
RISCY BUSINESS by
— A video series in which programmer Mio Iwakura develops a handmade toolchain for RISC-V. The whole series is available at http://riscy.tv/
— A free and open-source adventure/survival game in the style of The Legend of Zelda or Don't Starve.
— A game about relying on other characters to help you.
Seamless Texture Generator by
— a gamedev tool for quickly making tilemaps from images with a single click, plus crop, rotate, correct perspective; written from scratch.
— An integrable shell environment for developing for, understanding and interacting with C/C++ programs.
SoLoud Audio Engine by
— Free, easy, portable audio engine for games
Sparrow programming language by
Lucian Radu Teodorescu
— General-purpose programming language that aims to integrate efficiency, flexibility and naturalness.
Swedish Cubes for Unity by
— A no-surprises Unity plugin for modifiable textured cube terrain.
Tile Machine by
— A game where you teach the computer to play a simple tile game
Top ! by
— An audio player geared towards sound design and playback for live performances.
Tweet With C by
— A C99-compatible library for querying the Twitter API from cURL
— a 3d endless dungeon crawler written in C
— Build system for Java and Kotlin aimed at those, who don't want to be limited nor slowed down by their tools
— A scrappy 3D game engine
ZeroTypes Library for Visual C++ by
Lost Astronaut Studios
— Implements "Zeroed Types" helpers for POD (plain-old-data) that eliminates the annoying and confusing world of basic C++ data types