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Metal rendering problem
10 months, 2 weeks ago Edited by Martin on Sept. 24, 2019, 12:38 p.m. Reason: Initial post

I am trying to make a renderer in Metal, but I have problem I cannot seem to solve, when rendering to an offscreen texture.

The problem occurs when I am trying to resolve an msaa texture and then afterwards rendering some sdf lines to the same texture without msaa. If I turn off msaa or render directly to the drawable, everything runs smooth.

I put the files/problem here:

Any feedback appreciated! Thx.