My apologies for the long period of silence. I've recently begun my third semester at university and I've been incredibly busy (perhaps 17 credits of classes wasn't the best idea...). Regardless, I've been scraping bits of time together to try to continue work on the game and I've done a few cool things which I talk about in this devlog video.
The changes I speak about include particles, some new art modifications, and event editing. Hopefully you all enjoy!