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Software Engineer from France and living in Taiwan.
Good books about linear algebra?
What are your references when writing matrix and quaternion code as far as the math go?
I often spend a lot of time swapping operations around until I get the result I need.
Is there a good book that I could use, something specifically written for programmers?
Mārtiņš Možeiko
2453 posts / 2 projects
Good books about linear algebra?
Edited by Mārtiņš Možeiko on
"Essential Mathematics for Games and Interactive Applications: A Programmer's Guide" (James M. Van Verth and Lars M. Bishop) is ok.

"Mathematics for 3D Game Programming and Computer Graphics (Eric Lengyel) is also good.
It has never alternative of it by name "Foundations of Game Engine Development, Volume 1: Mathematics".

"Real-Time Collision Detection" (Christer Ericson) also is ok.

Carlos Gabriel Hasbun Comandari
35 posts
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Good books about linear algebra?
It's not a book, I would say it is better, it is a website: