handmade.network » Mārtiņš Možeiko

Recent Forum Threads

Forum Code
Post date July 6, 2018, 7:53 a.m.


NOTE(Jeroen): This was originally posted by Mārtiņš Možeiko - I'll restore the thread properly th…
Forum Bitwise
Post date March 17, 2018, 6:04 a.m.


Same as with HandmadeHero I am sharing Bitwise videos on Resilio Sync. For those who doesn't kno…
Forum Code
Post date July 15, 2017, 9:25 a.m.


Maybe this will fix 4coder indentation issues in Handmade Hero code with C++11 raw string literal…
Forum Code
Post date July 15, 2017, 6:17 a.m.


If few last episodes Casey has been struggling to use uniform locations/outputs in more efficient…
Forum Jobs board
Post date April 18, 2017, 8:32 p.m.


If somebody is interested in Unity3D development and design/modeling work in Santa Clara, CA: htt…

Recent Forum Replies

Forum handmade.network
Post date July 16, 2019, 5:58 a.m.

Unfortunately there is no simple way. All you can do is test most common things and then patch wh…
Forum handmade.network
Post date July 14, 2019, 3:08 a.m.

No to both questions. There are million different ways how users environment can be (and most lik…
Forum handmade.network
Post date July 12, 2019, 3:33 a.m.

Raw input for sure is way to go. If you can afford to loose mouse acceleration/speed settings. Ra…
Forum Code
Post date July 9, 2019, 5:32 a.m.

He is loading only functions he is using. Initial GL code was added at day 235. In later days fe…
Forum Code
Post date July 4, 2019, 6:22 a.m.

Yes, intrinsics can be and are different for different vendor compilers. Or even between differen…