Hi everyone, I've made a series of short video code reviews of the different systems that comprise my handmade game engine 'Lamorna Engine'. It's a lite 3D engine I've made from scratch featuring a robust HD software renderer. I've never been that comfortable speaking in front of an audience, virtual or otherwise, so I wrote transcripts for the videos, apologies if some are a bit monotonic. Here's links to a few, the rest are on my YouTube channel. For more information, and to play the demo, please visit my website. Hope it's helpful.
Rendering front end:
Rasteriser:
Thread pool & job system:
Entity-component system:
Thanks!