So, I'm still working around LOC, but over the past months my focus shifted towards an IDE experiment called locide.
The goal is to make normally invisible compiler stages - tokens, AST, internal phases - exposed and interactive while editing.
Seems weird enough, but this started as a very concrete desire: having something tangible to explain LOC and programming to my kids, while also building this thing I could use myself.
The screenshot shows some of the current state, with parsing visualization. This is very much work in progress: typechecking and downstream emission are not pulled in yet from the IDE. The publicly available LOC sources are also lagging behind this work; there have been changes to the language.
