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The
2024 Wheel Reinvention Jam
is in
16 days.
September 23-29, 2024.
More info
Andrew Bromage
(tbd)
Member since
Apr 23, 2016
Projects
Homebrew OS
An operating system built mostly from scratch.
Andrew Bromage
Recent Activity
Handmade Network
»
Forums
Forum reply:
Rust replacing C/C++?
Andrew Bromage
—
September 3, 2020
Handmade Network
»
Forums
New forum thread:
Programming Conversations
Andrew Bromage
—
March 27, 2020
Homebrew OS
»
Blog
Blog comment:
The Thirty-Million Line Problem
Andrew Bromage
—
May 16, 2018
Homebrew OS
»
Blog
Blog comment:
The Thirty-Million Line Problem
Andrew Bromage
—
May 14, 2018
Homebrew OS
»
Blog
Blog comment:
The Thirty-Million Line Problem
Andrew Bromage
—
May 14, 2018
Homebrew OS
»
Blog
Blog comment:
The Thirty-Million Line Problem
Andrew Bromage
—
May 13, 2018
Homebrew OS
»
Blog
New blog post:
The Thirty-Million Line Problem
Andrew Bromage
—
May 13, 2018
Handmade Hero
»
Forums
»
Game
Forum reply:
Handmade Hero Day 440 - Introduction to Function Approximation with Andrew Bromage
Andrew Bromage
—
April 6, 2018
Handmade Hero
»
Forums
»
Game
Forum reply:
Handmade Hero Day 440 - Introduction to Function Approximation with Andrew Bromage
Andrew Bromage
—
April 6, 2018
Handmade Network
»
Blog
Blog comment:
[News] New Technical Staff; Pseudonym73 Guest Appearance!
Andrew Bromage
—
April 3, 2018
Handmade Network
»
Blog
Blog comment:
[News] What do *you* want to see on the wiki?
Andrew Bromage
—
January 12, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
SampleHemisphere is not uniform
Andrew Bromage
—
December 24, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Question on "Reyes" Algorithm.
Andrew Bromage
—
November 17, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Operating System
Andrew Bromage
—
July 17, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
SSE2 implementations of tan, cot, atan, atan2
Andrew Bromage
—
June 21, 2017
Handmade Network
»
Forums
»
Career Advice
Forum reply:
How i can begin software development if I only know c language?
Andrew Bromage
—
April 18, 2017
Handmade Network
»
Forums
Forum reply:
Global Illumination and Realistic Rendering
Andrew Bromage
—
April 12, 2017
Handmade Network
»
Forums
Forum reply:
Great essay on Types
Andrew Bromage
—
August 30, 2016
Handmade Network
»
Forums
Forum reply:
Favoured Desktop OSs
Andrew Bromage
—
August 30, 2016
Handmade Network
»
Forums
Forum reply:
Goodbye, Object Oriented Programming
Andrew Bromage
—
August 11, 2016
Handmade Network
»
Forums
Forum reply:
Goodbye, Object Oriented Programming
Andrew Bromage
—
August 10, 2016
Handmade Network
»
Forums
Forum reply:
Post your C/C++ macro tricks
Andrew Bromage
—
August 8, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Satisfying multiple compilers - worthwhile?
Andrew Bromage
—
August 8, 2016
Handmade Network
»
Forums
Forum reply:
Goodbye, Object Oriented Programming
Andrew Bromage
—
August 1, 2016
Handmade Network
»
Forums
Forum reply:
Looking for a nudge in the right direction (3D meshes and fileformats)
Andrew Bromage
—
July 27, 2016
Handmade Network
»
Forums
Forum reply:
Goodbye, Object Oriented Programming
Andrew Bromage
—
July 27, 2016
Handmade Network
»
Forums
Forum reply:
What is "optimization"? When is it "premature"?
Andrew Bromage
—
July 27, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 014 - Memory allocated by VirtualAlloc doesn't get freed
Andrew Bromage
—
July 26, 2016
Handmade Network
»
Forums
Forum reply:
Goodbye, Object Oriented Programming
Andrew Bromage
—
July 26, 2016
Handmade Network
»
Forums
Forum reply:
Goodbye, Object Oriented Programming
Andrew Bromage
—
July 26, 2016
Handmade Network
»
Forums
Forum reply:
Designing a machine langue for a "next gen" cpu.
Andrew Bromage
—
July 8, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Are pointer really *that* bad?
Andrew Bromage
—
July 1, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Are pointer really *that* bad?
Andrew Bromage
—
June 29, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Are pointer really *that* bad?
Andrew Bromage
—
June 20, 2016
Homebrew OS
»
Forums
Forum reply:
Saving past streams | Streaming schedule
Andrew Bromage
—
May 3, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Has anybody tried using strong typedefs?
Andrew Bromage
—
April 5, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Has anybody tried using strong typedefs?
Andrew Bromage
—
March 31, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Has anybody tried using strong typedefs?
Andrew Bromage
—
March 30, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Topics commonly missed by non-CS students
Andrew Bromage
—
March 17, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Topics commonly missed by non-CS students
Andrew Bromage
—
March 15, 2016
Handmade Hero
»
Forums
»
Code
New forum thread:
Partial specialisation, interpretation/translation
Andrew Bromage
—
February 23, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Possible SGX bypass techniques
Andrew Bromage
—
February 15, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Video P vs. NP
Andrew Bromage
—
January 18, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
uint8_t* cast -> struct* + deref (strict-aliasing)
Andrew Bromage
—
January 13, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
uint8_t* cast -> struct* + deref (strict-aliasing)
Andrew Bromage
—
January 12, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 229: what about radix sort?
Andrew Bromage
—
January 11, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 229: what about radix sort?
Andrew Bromage
—
January 10, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 229: what about radix sort?
Andrew Bromage
—
January 10, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Video P vs. NP
Andrew Bromage
—
January 10, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Alternative to inheritance
Andrew Bromage
—
December 31, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Alternative to inheritance
Andrew Bromage
—
December 30, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Particles (episode 156)
Andrew Bromage
—
October 27, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Particles (episode 156)
Andrew Bromage
—
October 26, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Linux/OS X Support
Andrew Bromage
—
September 30, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Linux/OS X Support
Andrew Bromage
—
September 29, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Compiling without libc on Linux
Andrew Bromage
—
September 29, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 5: Xinput
Andrew Bromage
—
September 29, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Unity Build and Simple Batch Build Files
Andrew Bromage
—
September 13, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Arabic fonts & kerning
Andrew Bromage
—
August 20, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Arabic fonts & kerning
Andrew Bromage
—
August 20, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Arabic fonts & kerning
Andrew Bromage
—
August 19, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Bad Tools - From Day 162 Q&A
Andrew Bromage
—
August 7, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Starting Problem : How do you reckon one start ?
Andrew Bromage
—
August 7, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Questions and Answers
Andrew Bromage
—
August 7, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Interfaces
Andrew Bromage
—
August 3, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Moving away from the Standard Template Library
Andrew Bromage
—
July 31, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Stack persistence vs. API simplicity
Andrew Bromage
—
July 30, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Stack persistence vs. API simplicity
Andrew Bromage
—
July 27, 2015
Handmade Hero
»
Forums
»
Code
New forum thread:
Accurate fluid simulation
Andrew Bromage
—
July 27, 2015
Handmade Hero
»
Forums
»
Game
Forum reply:
Basic questions about the game's development
Andrew Bromage
—
July 17, 2015
Handmade Hero
»
Forums
»
Game
Forum reply:
I love Handemade Hero, don't you?
Andrew Bromage
—
July 14, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Using vectors to create triangles
Andrew Bromage
—
July 13, 2015
Handmade Hero
»
Forums
»
Game
Forum reply:
Projects Inspired by Handmade Hero
Andrew Bromage
—
June 23, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
A little bit of humility and balance
Andrew Bromage
—
June 14, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 133: GCC WriteBarrier/Interlocked equivalents
Andrew Bromage
—
June 14, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 133: GCC WriteBarrier/Interlocked equivalents
Andrew Bromage
—
June 13, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Complaint about being banned today.
Andrew Bromage
—
June 9, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Memory alignment for atomic operations
Andrew Bromage
—
June 4, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Memory alignment for atomic operations
Andrew Bromage
—
June 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 126: Purpose of thread_context?
Andrew Bromage
—
June 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Memory alignment for atomic operations
Andrew Bromage
—
June 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Multithreading vs hyperthreading
Andrew Bromage
—
May 29, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
How does intrinsics work?
Andrew Bromage
—
May 10, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
How does intrinsics work?
Andrew Bromage
—
May 9, 2015
Handmade Hero
»
Forums
»
Code
New forum thread:
Day 112: Latency and throughput
Andrew Bromage
—
May 5, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Matrix inversion methods
Andrew Bromage
—
April 24, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Rotating and scaling rectangles
Andrew Bromage
—
April 15, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Tools for generating normal maps from 2D sprites
Andrew Bromage
—
April 13, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
propagation of light
Andrew Bromage
—
April 10, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 94: Premultiplied alpha and gamma
Andrew Bromage
—
April 10, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Rendering
Andrew Bromage
—
April 5, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Recursion?
Andrew Bromage
—
April 3, 2015
Handmade Hero
»
Forums
»
Code
New forum thread:
Matte objects
Andrew Bromage
—
March 27, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Convert HMH Code Downloads to Git Repositories
Andrew Bromage
—
March 26, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
data structures with the preallocated memory
Andrew Bromage
—
March 23, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Alpha Blend cool observation
Andrew Bromage
—
March 23, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Premultiplied alpha blending
Andrew Bromage
—
March 23, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Serialization techniques with memory pooling?
Andrew Bromage
—
March 21, 2015
Handmade Hero
»
Forums
»
Game
Forum reply:
Casey's opinion on ads
Andrew Bromage
—
March 17, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
data structures with the preallocated memory
Andrew Bromage
—
March 5, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
data structures with the preallocated memory
Andrew Bromage
—
March 5, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Lost unique email [I dun goofed]
Andrew Bromage
—
February 28, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Why use bool32 in stead of bool?
Andrew Bromage
—
February 28, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Generating random numbers in Windows
Andrew Bromage
—
February 27, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Why use bool32 in stead of bool?
Andrew Bromage
—
February 27, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Constpiracy
Andrew Bromage
—
February 20, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Constpiracy
Andrew Bromage
—
February 19, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Constpiracy
Andrew Bromage
—
February 17, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
ZeroSize and memset
Andrew Bromage
—
February 16, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Periodic functions
Andrew Bromage
—
February 15, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
ZeroSize and memset
Andrew Bromage
—
February 15, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Periodic functions
Andrew Bromage
—
February 15, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Periodic functions
Andrew Bromage
—
February 15, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Periodic functions
Andrew Bromage
—
February 15, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 64 - Wrap-around & masking low-order bits
Andrew Bromage
—
February 15, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Constpiracy
Andrew Bromage
—
February 9, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
So OOP is crap?
Andrew Bromage
—
February 9, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
So OOP is crap?
Andrew Bromage
—
February 9, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Constpiracy
Andrew Bromage
—
February 4, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Constpiracy
Andrew Bromage
—
February 4, 2015
Handmade Hero
»
Forums
»
Code
New forum thread:
Two things you should know about hashing...
Andrew Bromage
—
February 3, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Math and Programming
Andrew Bromage
—
January 30, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
So OOP is crap?
Andrew Bromage
—
January 27, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
So OOP is crap?
Andrew Bromage
—
January 27, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
So OOP is crap?
Andrew Bromage
—
January 27, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Collision detection and Pathfinding and Patents
Andrew Bromage
—
January 20, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Why do game programmers hate high level languages
Andrew Bromage
—
January 19, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
fixed point vs floating point
Andrew Bromage
—
January 16, 2015
Handmade Hero
»
Forums
»
Game
Forum reply:
Will Hero ever find his arms!?
Andrew Bromage
—
January 16, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
fixed point vs floating point
Andrew Bromage
—
January 16, 2015
Handmade Hero
»
Forums
»
Game
Forum reply:
Math Books
Andrew Bromage
—
January 14, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Movement on spherical vs toroidal tile map
Andrew Bromage
—
January 14, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Other ways to unmask the bitmap
Andrew Bromage
—
January 12, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
What its like when Handmade Hero time rolls around
Andrew Bromage
—
January 9, 2015
Handmade Hero
»
Forums
»
Game
Forum reply:
Will Hero ever find his arms!?
Andrew Bromage
—
January 8, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Writing a Code Editor
Andrew Bromage
—
January 8, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Linux Standalone Debuggers
Andrew Bromage
—
January 7, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Linux Standalone Debuggers
Andrew Bromage
—
January 6, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Why are we not using Object Oriented Programming?
Andrew Bromage
—
January 4, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
HDC Question
Andrew Bromage
—
January 4, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
asm development environment
Andrew Bromage
—
January 3, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
asm development environment
Andrew Bromage
—
January 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Why are we not using Object Oriented Programming?
Andrew Bromage
—
January 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Rounding functions giving wrong output
Andrew Bromage
—
January 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Rounding functions giving wrong output
Andrew Bromage
—
January 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Rounding functions giving wrong output
Andrew Bromage
—
January 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Why are we not using Object Oriented Programming?
Andrew Bromage
—
January 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Rounding functions giving wrong output
Andrew Bromage
—
December 31, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Why are we not using Object Oriented Programming?
Andrew Bromage
—
December 30, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Rounding functions giving wrong output
Andrew Bromage
—
December 30, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Why are we not using Object Oriented Programming?
Andrew Bromage
—
December 29, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Dll PDB doesn't "autoload" when hotloading the dll
Andrew Bromage
—
December 28, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Improving the performance of the game
Andrew Bromage
—
December 28, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Game 'Variable' ?
Andrew Bromage
—
December 23, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Game 'Variable' ?
Andrew Bromage
—
December 23, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 25] Breaking inside switch-win32_handmade.cpp
Andrew Bromage
—
December 23, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Memory bandwidth + implementing memcpy
Andrew Bromage
—
December 23, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
C++ game dev talks using similar style as Casey
Andrew Bromage
—
December 22, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
C++ game dev talks using similar style as Casey
Andrew Bromage
—
December 22, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Mixins in C?
Andrew Bromage
—
December 21, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
DOS and BIOS uses OOP ??
Andrew Bromage
—
December 16, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
DOS and BIOS uses OOP ??
Andrew Bromage
—
December 15, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
DS3 with Handmade Hero
Andrew Bromage
—
December 15, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
DOS and BIOS uses OOP ??
Andrew Bromage
—
December 15, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
How many devs here?
Andrew Bromage
—
December 15, 2014
Handmade Hero
»
Forums
»
Game
Forum reply:
The Game!
Andrew Bromage
—
December 11, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
About using intrinsics
Andrew Bromage
—
December 10, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
What's the point of porting code?
Andrew Bromage
—
December 9, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
How do you do metaprogramming in C?
Andrew Bromage
—
December 9, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 009: Won't tSine lose precision after a while?
Andrew Bromage
—
December 8, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Why do game programmers hate high level languages
Andrew Bromage
—
December 8, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Pointer arithmetic vs array subscript
Andrew Bromage
—
December 8, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Mac OS X CoreAudio reference setup code
Andrew Bromage
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December 7, 2014
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Mac OS X CoreAudio reference setup code
Andrew Bromage
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December 7, 2014
Handmade Hero
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Test driven development in game programming
Andrew Bromage
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December 4, 2014
Handmade Hero
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Math books
Andrew Bromage
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December 4, 2014
Handmade Hero
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Test driven development in game programming
Andrew Bromage
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December 4, 2014
Handmade Hero
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Day 009: Won't tSine lose precision after a while?
Andrew Bromage
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December 4, 2014
Handmade Hero
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Math and Programming
Andrew Bromage
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December 3, 2014
Handmade Hero
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Day 009: Won't tSine lose precision after a while?
Andrew Bromage
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December 3, 2014
Handmade Hero
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Math and Programming
Andrew Bromage
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December 2, 2014
Handmade Hero
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Platforms API examples
Andrew Bromage
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December 2, 2014
Handmade Hero
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Actual differences between C and C++
Andrew Bromage
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December 2, 2014