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Recent Forum Threads

Forum handmade.network
Post date Sept. 12, 2020, 5:30 p.m.


Not long ago, due mainly to curiosity, I began porting my hobby game to iOS. Until then I support…
Forum handmade.network
Post date March 8, 2020, 5:03 a.m.


So I decided it was time to add support for full screen mode in my game. Previously when entering…
Forum handmade.network
Post date July 24, 2019, 2:47 p.m.


Hello. I have an issue where I get a crash when starting a custom-built timer for my game, but …
Forum handmade.network
Post date March 28, 2019, 2:49 a.m.


I'm currently at a company that has 3 developers per platform for our product (iOS, Android, and …
Forum handmade.network
Post date Aug. 18, 2018, 5:26 p.m.


I'm having some trouble wrapping my head around the transforms I need for a drawing surface. I'm …

Recent Forum Replies

Forum handmade.network
Post date Sept. 13, 2020, 4:24 p.m.

notnullnotvoidTwo things: 1. You could try rendering with a single thread to see if it cuts down …
Forum handmade.network
Post date Sept. 13, 2020, 3:25 a.m.

DawoodozI usually keep one pointer iterating over rows by adding a stride after each row. Then I …
Forum handmade.network
Post date Sept. 13, 2020, 3:18 a.m.

mmozeikoWhat is performance comparison Neon vs C code? If you get at least 2x speedup - that's go…
Forum handmade.network
Post date July 27, 2020, 3:44 p.m.

I'm using the union of components technique as the entity system in my game as well, and for the …
Forum handmade.network
Post date March 14, 2020, 12:23 a.m.

tedbendixson I too have witnessed the intrusion of Javascript and Web into the mobile landscape, …