Recent Forum Threads

Forum Game
Post date May 29, 2015, 6:27 p.m.

dev.life - Interview with Casey Muratori


Link to the interview. Not much that hasn't already been discussed in these forums or on the str…
Forum Code
Post date Jan. 12, 2015, 1:57 p.m.

Article: What's New in CPUs Since the 80s


"What's New in CPUs Since the 80s... How Does It Affect Programmers?" covers some of the new feat…
Forum Code
Post date Dec. 30, 2014, 8:25 p.m.

GameUpdateAndRender and GameGetSoundSamples


Hi there, Casey probably mentioned it in one of the streams, but I must have missed it. Why are t…
Forum Code
Post date Dec. 1, 2014, 2:01 p.m.

Alternate way of loading functions from DLLs


Hi everyone, I found Casey's way of loading functions from DLLs for XInput to be a bit verbose, w…

Recent Forum Replies

Forum Code
Post date July 30, 2015, 10:15 a.m.

Moving away from the Standard Template Library

with a simple array template I was able to beat std::vector by about 7x for one use case. Could…
Forum Code
Post date July 6, 2015, 7:12 a.m.

Interdepencies of coding practices

To reduce the length of lines, I sometimes like to format function calls like this: 1 2 3 4 5int…
Forum Code
Post date April 8, 2015, 10:01 a.m.

Patching function pointers after dll reload?

If code verbosity is what you are worried about, pull the switch statement out into its own funct…
Forum Code
Post date April 7, 2015, 1:17 p.m.

Freezing problem

Ah, that makes sense. By the way, does anyone here know how VS selects the current thread when pa…
Forum Code
Post date April 7, 2015, 12:50 p.m.

Freezing problem

The dsound.dll in the callstack leads me to believe this is an issue with DirectSound. I'm quite …