handmade.network » Timothy McCarthy

Recent Forum Threads

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Post date Nov. 7, 2015, 5:09 p.m.


warning C4244: 'argument' : conversion from 'uint64' to 'size_t', possible loss of data 1 2 3 4 5…
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Post date Nov. 1, 2015, 12:50 a.m.


This sort of "nit" irritates me. The archive build code sets the compiler switch /WX but does not…
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Post date Oct. 12, 2015, 2:38 p.m.


As an experiment, I wanted to know how much time is spent "sleeping". I removed the sleep code 1…
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Post date Oct. 12, 2015, 2:19 a.m.


Another one that has me stumped. I got the keyboard changes for D17 working. I was feeling pret…
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Post date Oct. 11, 2015, 2:55 a.m.


If this is covered later I'll be happy with a reply of "Patience, Grasshopper." What prevents th…

Recent Forum Replies

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Post date April 15, 2016, 4:46 a.m.

Hmm. I think I misread the post. I thought the idea was to mimic a game loop that uses PeekMessag…
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Post date April 15, 2016, 2 a.m.

I'm sure this has been mentioned some place or forum but I've never found it. You can create you…
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Post date Jan. 18, 2016, 4:42 p.m.

I ran the code as provided and saw the repeated lock failure. When i noticed it happened on the f…
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Post date Jan. 17, 2016, 6:59 p.m.

I think there is a transcription problem here. The code you posted does not match the original co…
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Post date Jan. 17, 2016, 5:29 a.m.

You may have a problem with the call1win32FillSoundBuffer(&SoundOutput, 1, SoundOutput.Second…