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handmade.network » Tim Kane

Twitter: Tim_Rex_

Recent Forum Threads

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Post date Oct. 10, 2019, 8:09 p.m.


I've noticed that when I'm developing OpenGL applications (Win32) that the performance drops some…
Forum Site Feedback
Post date Feb. 4, 2018, 6:50 p.m.


Day 384 episode guide annotations are a little confused https://hero.handmade.network/episode/cod…
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Post date Jan. 8, 2017, 12:19 a.m.


Hi all, This is entirely unrelated to HMH, but there's enough collective knowledge here that per…
Forum Site Feedback
Post date May 2, 2016, 4:11 p.m.


Two very minor rendering/layout issues.. 1. On the latest post feed here Some posts aren't suff…
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Post date May 1, 2016, 6:52 p.m.


So I notice in Episode 257, Casey removed the compile and run step for simple_preprocessor, and …

Recent Forum Replies

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Post date Oct. 26, 2019, 5:07 p.m.

I noticed it while running in a window.. though I've not tried to see if there is any effect in r…
Forum handmade.network
Post date Aug. 12, 2017, 5:35 p.m.

This thread was super helpful, thanks for the detailed explanation. For anyone that's interested…
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Post date May 31, 2017, 6:31 p.m.

Jason I did put the "settings set target.inline-breakpoint-strategy always" in the ~/.lldbinit f…
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Post date Jan. 9, 2017, 12:20 a.m.

If anyone is interested, this is a pretty great article that explains fill-bound vs transform-bou…
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Post date Jan. 8, 2017, 11:01 p.m.

I use a CADisplayLink that fires a callback to my render code at a vsync locked 60fps. That call…