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beast_pixels
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Recent Activity

&perspective-drawing Oh god, position becomes rotation in curvilinear. Also, implemented rudimentary curvilinear edge drawing.

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&perspective-drawing Added the construction lines for subdivison because it's usually important to know where the center of the cube is.

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&perspective-drawing Added a "Analysis" window that compensates for position, distance and tilt so you can analyse how each parameter effects the cube more accurately. (Sorry, it doesn't actually do the analysis for you. (Yet?))

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&perspective-drawing Opted for simple, functional, auto-generated UI and added various guidelines. Think this will be all, jamming wise.

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&perspective-drawing
Damn, I didn't know 1 Point Perspective could do this.

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&perspective-drawing
Joining the Jam very late but wanted to make a little something to help me learn perspective drawing. Now I have working construction (and parallel) lines, next will be adding UI to tweak all the parameters on the fly.

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!til Apparently humans with normal color vision can have vastly different ratios of Green vs Red cones, which should imply that different people perceive Red in different intensities(?)

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