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Post date Oct. 1, 2015, 9:03 p.m.

So I am making a 2d platformer, heavily influenced by HH. I use more or less the same collision d…
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Post date May 8, 2015, 5:17 p.m.

As I understand it is a CPU instruction that you can run instead of several other (more simple) o…

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Post date Feb. 14, 2016, 8:15 p.m.

I would gladly pay more for 2 days
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Post date Dec. 2, 2015, 7:57 p.m.

@DaleKim I don't know any places but I would like to meet up if you are interested. I've added me…
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Post date Nov. 23, 2015, 5:33 p.m.

I could eat some BBQ :-) I'm in Seattle from friday at 6 PM until monday morning. Any recommenda…
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Post date Oct. 5, 2015, 1:16 p.m.

I have never used fixed point position before. I guess that would fix some of the rounding errors…
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Post date Oct. 2, 2015, 12:50 p.m.

Yeah maybe. If the guy jumps and lands on the ramp the epsilon would keep him high enough for it …