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Recent Forum Threads

Forum handmade.network
Post date Jan. 25, 2018, 7:36 a.m.


Hi All, I am working on some prototypes for Android using ARCore and OpenGL 2.0 ES Here is a pr…
Forum Work-in-Progress
Post date March 13, 2017, 4:33 a.m.


Hello All, I wanted to share something I've been toying around with in my spare time that was in…
Forum handmade.network
Post date Feb. 5, 2017, 10:59 p.m.


I've seen many instances where people say that "class" and "struct" are the same. But when testi…
Forum handmade.network
Post date Jan. 1, 2017, 3:49 a.m.


Hello, All! I am working on some simple graphics and ran into a problem with memory management. …
Forum Code
Post date April 6, 2015, 10:19 p.m.


I remember that Casey said there won't be a level editor for HH because the world is generated ev…

Recent Forum Replies

Forum handmade.network
Post date Jan. 25, 2018, 9:48 a.m.

I tried getting lookAt matrix and using it at my model Matrix, but it wasn't rendering properly. …
Forum Work-in-Progress
Post date March 15, 2017, 9:58 p.m.

Thank you for taking the time to review my project. anael, It is Windows only at the moment. T…
Forum handmade.network
Post date Feb. 7, 2017, 8:19 a.m.

This was very helpful. Thank you all who contributed to the topic.
Forum handmade.network
Post date Feb. 6, 2017, 6:51 a.m.

This is the data structure that I swap between "class" and "struct": 1 2 3 4 5 6 7 8 9 1…
Forum handmade.network
Post date Feb. 6, 2017, 3:42 a.m.

mmozeiko You may be lucky and compiler has initialized heap memory with 0 or placed both objects…