handmade.network » Tim

Recent Forum Threads

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Post date Nov. 25, 2015, 4:33 a.m.


Hello All, I got everything set up and working with day 017, but now fast forward a bit and the …
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Post date Nov. 22, 2015, 5:32 a.m.


Hello All, On Day 017 @ 1:34:00 we switch from: game_controller_input ZeroController = {}; …
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Post date Sept. 2, 2015, 4:08 p.m.


Hello Handmade Heroes, Does anyone have a good recommendation for a 2D collision physics referen…
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Post date Jan. 8, 2015, 8:41 p.m.


I really like Casey's TODO and NOTE highlights. Does anyone know of a way to get the same functio…
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Post date Dec. 28, 2014, 3:39 a.m.


I noticed that the current tile layout occludes half of a tile on each side of the chambers. I wa…

Recent Forum Replies

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Post date Nov. 25, 2015, 2:59 p.m.

Ah, thank you. It works! This community is really fast and helpful.
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Post date Nov. 22, 2015, 6:10 p.m.

Thank you! Installing Visual Studio Community (aka VC 14.0) fixed the problem. I am now calling t…
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Post date Sept. 2, 2015, 6:29 p.m.

Thank you, that looks excellent.
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Post date Jan. 8, 2015, 9:52 p.m.

@Skinpop: you are awesome!
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Post date Dec. 25, 2014, 1:20 a.m.

So for dungeons it makes sense to have your screen centered on a particular room. For the overwor…