Handmade Network»khrob

Recent Activity

A few more improvements- lateral movement takes a little time to get up to full speed, jump gravity changes between going up and down, and the background is a somewhat more interesting.

Trying to get the ‘feel’ right when mixing movement and throwing.

A little platformer I’ve just started tinkering with… Aiming to make the gameplay loop be something like real-time Worms. (Single player, at least to start with). macOS, Swift+Metal.

Days -n: I had already been planning a handmade-style video editor, and had put together a very simple macos app that opens a metal window, takes some mouse input and draws some rectangles. As far as platform layers and gui libraries go, it's... barely functional. But there you go.