Philip has been programming on and off for years, deciding to join the game industry a few years ago. He was often frustrated by the lack of quality learning resources for video game development, and promised he would help build tools for the next generations of programmers. He writes and records videos about game programming, low-level languages like C, and how to become a high-quality, in-demand developer.
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Are you using Visual Studio 2013 to compile, or another version?
The contribution I am currently planning is called Handmade Quake, where I start…