Recent Forum Threads

Forum Game
Post date Sept. 3, 2017, 6:19 p.m.

Transformation of the mouse coordinates (day 188+)


Hello, everyone. In day 188 Casey adds support for mouse hover. He retrieves the current mouse c…
Forum Code
Post date June 14, 2017, 6:06 a.m.

How to proceed with fonts on OS X?


I've arrived at the fonts section: days 162 and so on. The intro with the STB library was fun, bu…
Forum Code
Post date June 4, 2017, 7:50 p.m.

Day 152: what's up with the linking


In Day 152, Casey uses the SafeTruncateUInt64 function inside the PLATFORM_READ_DATA_FROM_FILE im…
Forum Game
Post date May 15, 2017, 5:10 p.m.

Looking for pointers on debugging a multi-threading issue


Hi, everyone. I am continuing to work through the archive while implementing a version of HH for…
Forum Game
Post date March 19, 2017, 3:01 p.m.

Structuring of code (general question)


Hi, folks! Perhaps Casey himself or people who are following the project closely can comment. I …

Recent Forum Replies

Forum Game
Post date Sept. 5, 2017, 1:05 a.m.

Transformation of the mouse coordinates (day 188+)

Hmmph. Maybe I was doing something wrong yesterday but today the following code works properly: …
Forum Game
Post date Sept. 4, 2017, 7:24 p.m.

Transformation of the mouse coordinates (day 188+)

Hi, Simon! Thanks for the suggestions. > - The position of the mouse may be in screen space …
Forum Code
Post date Aug. 27, 2017, 6:46 a.m.

Debug code max region with only 2 translation unit

Right, after spending some quality time in lldb trying to figure out how it all works I gave up a…
Forum Code
Post date Aug. 25, 2017, 7:03 a.m.

Debug code max region with only 2 translation unit

Sorry to dig up an old thread, but I'm also struggling with the same issue at the moment. Jay, if…
Forum Code
Post date June 23, 2017, 6:25 a.m.

How to proceed with fonts on OS X?

I've played around with half-pixel offsets. It has fixed the clipping issue, thank you, skye_r! …