handmade.network » Steve Tranby

Currently working on Star Command (cocos2d-x) and Star Command Galaxies (Unity3D).

Learned how to code modifying Nibbles & Gorillas QBasic games. Moved on to TurboC, VGA, writing simple games having read "Learn Game Development in 21 Days". Used VB 6.0 to hack AOL chat rooms and use telnet for war dialing. One the internet took off I spent 10+ years writing websites and services. CGI (perl, c), ASP, PHP, and finally .net (C#) along with H

Studied @ Colorado State University. Focused on computer vision (LiDAR), parallel computing, compilers, and graphics.

Missed the gold rush, but started learning ObjC and wrote a few apps and games for the iPhone and I've been doing mobile game development field ever since.

I enjoy hacking on everything and learning new languages like Go, Rust, and Swift and look forward to test out Jai.

Recent Forum Threads

Forum Work-in-Progress
Post date March 9, 2017, 5:45 a.m.

Questions: 1. I was wondering if there's any interest in a written or video series on writing a r…

Recent Forum Replies

Forum handmade.network
Post date March 1, 2018, 3:16 a.m.

IBM has a youtube playlist on its info/speakers/etc. https://www.youtube.com/playlist?...L0VD16H…
Forum handmade.network
Post date Jan. 15, 2018, 2:56 a.m.

IBM has a website for this type of experimentation and learning as well. https://quantumexperienc…
Forum handmade.network
Post date May 4, 2017, 1:30 a.m.

I'd probably try SoLoud first, mostly because I'm interested in how well it works myself. The HM…
Forum handmade.network
Post date April 18, 2017, 3:53 a.m.

I'll only add that my experience with using coroutines in game logic scripts, written in C# (unit…
Forum handmade.network
Post date April 14, 2017, 1:42 a.m.

@novus1044 I believe one of their key tasks for 2017 on the roadmap ... lemme go search for it .…