Register » Steve Tranby

- Star Command (cocos2d-x)
- Star Command Galaxies (Unity3D)

Learned how to code modifying Nibbles & Gorillas QBasic games. Moved on to TurboC, VGA, writing simple games having read "Learn Game Development in 21 Days". Used VB 6.0 to hack AOL chat rooms and use telnet for war dialing. Once the internet took off I spent 10+ years writing websites and services. CGI (perl, c), ASP, PHP, and finally .net/C#. Then the iPhone launched and I've been working on mobile apps and games ever since.

Studied @ Colorado State University w/focus on computer vision (LiDAR), parallel computing, compilers, and graphics.

Missed the gold rush, but started learning ObjC and wrote a few apps and games for the iPhone and I've been doing mobile game development field ever since.

I enjoy hacking on everything and learning new languages like Go, Rust, and Swift and look forward to test out JAI.

Recent Forum Threads

Forum Work-in-Progress
Post date March 9, 2017, 5:45 a.m.

Questions: 1. I was wondering if there's any interest in a written or video series on writing a r…

Recent Forum Replies

Forum 4coder
Post date Feb. 12, 2020, 1:43 a.m.

OpenGL has been deprecated as of Mojave (10.14), though is still available, so Metal is a future …
Forum Code
Post date Dec. 4, 2018, 2:54 a.m.

To add a little info alongside the Annotated Videos page. There's a url for watching the videos …
Forum HandmadeCon
Post date June 22, 2018, 12:54 a.m.

I've only glanced at it, but Dropbox just open sourced a compiler infrastructure that has an inte…
Forum Bitwise
Post date April 26, 2018, 5:06 a.m.

Here's my current "work-in-progress" ST3 syntax definition. I referenced the Odin language syntax…
Post date March 1, 2018, 3:16 a.m.

IBM has a youtube playlist on its info/speakers/etc.…