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sugrado
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&drawn-comments the images get saved as descriptions inside comments so that their positions don't get too messed up when editing the files with other text editors.

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drawing some gibberish images inside a text editor, the basic idea works 🙂 &drawn-comments

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implementing a node system in my imgui, might develop it into something more

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I have compiled a program to a binary!

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my lang is Turing-complete now. still interpreted, but the representation is low-level already, so hopefully translation to assembly won't be a pain (I've never done that, so it should be fun). I will also explore ways to make the language readable 🙃

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my final achievement of 2023 - somewhat working structs in a stack-based language, which will be expanded in the next year

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Having fun with a custom software-rendered raycast engine in C.

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Got multi-cursor support and basic syntax highlighting working 🙂

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A little gap buffer demo, very much inspired by the recent discussions on #project-discussion. The newly created gaps are 5-character long and grow on backspace/delete. The rendering is just a quick prototype in Raylib. If you see something wrong with the buffer behaviour, let me know 🙂

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