Physics, math and graphics.

Recent Forum Threads

Forum Odin
Post date June 3, 2017, 12:13 a.m.

GLFW Bindings


I have created bindings to GLFW in Odin. You can find it here: https://github.com/vassvik/odin-gl…

Recent Forum Replies

Forum Work-in-Progress
Post date Nov. 5, 2017, 10:46 p.m.

mini_al: A C/C++ cross-platform, single file, public domain audio library

Looks great, indeed. I managed to create a working port of your "Simple Playback Example" in Od…
Forum Code
Post date Aug. 8, 2017, 10:17 p.m.

[OpenGL performance] Drawing many of the same object, but in different locations

Here's the trick I mentioned. One name for it is "bufferless rendering", I believe. (thanks to @d…
Forum Code
Post date Aug. 8, 2017, 7:16 p.m.

[OpenGL performance] Drawing many of the same object, but in different locations

nyeecola @vassvik Depends on what you mean by dynamic. It can change location, but not shape. @…
Forum Code
Post date Aug. 8, 2017, 5:10 p.m.

[OpenGL performance] Drawing many of the same object, but in different locations

More importantly, is the geometry static, or dynamic?