Recent Forum Threads

Forum Jobs board
Post date Nov. 30, 2016, 11:57 a.m.

Ubisoft Graduate Program


For students looking to crack into the AAA game industry, this is a good opportunity, I think: U…
Forum Code
Post date Aug. 7, 2016, 3:45 p.m.

Fixed vs Variable Game Loop Update & Frame Rate Independence


This is something I've been thinking about ever since watching: Jonathon Blow: Q&A: frame-ra…
Forum Code
Post date Jan. 31, 2016, 1:30 a.m.

"Generating" Data structures (Day 140)


@Casey On Day 140, you mention you normally don't hand-roll linked-lists that require arbitrary …
Forum Code
Post date Jan. 23, 2016, 7:19 a.m.

iOS port


I wrote the iOS port almost a year ago, then went on hiatus until recently. I'm very far behind (…
Forum Game
Post date Jan. 22, 2015, 1:31 a.m.

Nod from Jason Gregory


I picked up Game Engine Architecture 2ed. the other day, written by Jason Gregory, the lead progr…

Recent Forum Replies

Forum Code
Post date Dec. 10, 2016, 8:59 p.m.

Fixed vs Variable Game Loop Update & Frame Rate Independence

All of this just "clicked" now - you are right
Forum Code
Post date Aug. 11, 2016, 2:20 p.m.

Fixed vs Variable Game Loop Update & Frame Rate Independence

@mmozeiko Thanks for the link! Seems to be answering very similar questions - good find! Though …
Forum Code
Post date Aug. 9, 2016, 8:22 p.m.

Fixed vs Variable Game Loop Update & Frame Rate Independence

I feel like we've gone off-road here - but that's OK since it's (embarrassingly) pointed out a ma…
Forum handmade.network
Post date Aug. 8, 2016, 5:33 a.m.

Who's going to Core Dump?

I _really_ hope he posts audio.
Forum Code
Post date Aug. 8, 2016, 5 a.m.

Fixed vs Variable Game Loop Update & Frame Rate Independence

Sorry in advance. "...but it sounds like you are perhaps confused about what is going on..." Na…