Short demo showing the latest progress on porting my project &sol to Odin.
- I can now switch between different scenes and interact with an imgui to change parameters.
- The scene gui and pipeline to upload the structure to the gpu/shaders is all auto-generated using core:reflect .
- Post-processing shader is also now working.
- Some simple audio analysis has been added (summing range of frequencies i.e. lows/mids/highs).
- Next steps are to add compute shaders, a simple Render Graph representation, and serializing the scene data.