Multiplayer Co-Op Action-Adventure game for PC and PSP.

Filters

Recent Activity

&procyon: I've implemented dynamic drawing for 2D and 3D which should set me up for drawing the user interface, debug info, billboards/gizmos and other cool stuff. The next step will be to make some optimizations for the PSP.

View original message on Discord

&procyon: I've spent too much time trying to profile based on console output and manually placed timers so I am now recording and dumping trace data that can be later displayed in spall. File writes are quite slow on the PSP so I only put start/duration ticks and address offsets for event names in intermediate format that later gets converted to Trace Event Format on my PC.

View original message on Discord

&procyon: Finally re-recorded this demo 😅 More new stuff Soon™️

View original message on Discord

&procyon: First steps with my new networking model - sorry for this poorly recorded demo 🙃

View original message on Discord

&procyon: Skeletal animations are *finally* working on the PSP, Windows and Linux!

View original message on Discord

&procyon first steps with my own blender exporter, got something rendering on PC and PSP
(big thanks to @mysteriousj for his blender exporter template, wouldn't be possible without it)

View original message on Discord

&procyon got PC and PSP to connect to the same game server

View original message on Discord