have the beginnings of a toolbar with brush size, tool type etc. Also made the paint show the asyncronous nature of the rendering, as processing larger images can take a while. Nothing that a little multithreading can't handle though.
there's many more features I want to add but I'm going to start focusing on getting a privative release version of &badpaint ready by the end of the jam. I want to put this in people's hands and see what happens. the other artist type folks I've shown this to seem eager to play with it &badpaint