putting together the tire forces in the first functioning car model!
I implemented controller support (see bottom right in video) to allow for fine control, with added basic torque and braking. The suspension allowed for calculating weight transfer and affecting grip on individual tires. This model also includes implementation of Pacejka's slip angle curve for lateral forces. (top right, you can see me tweak it there and it producing different grip behaviors), I started working on approximating slip ratios for longitudinal forces, these are unfortunately a bit more complicated to get right as they include tire angular velocities which are not directly simulated but rather derived here.
Now it's at a tweaking stage mostly. Next up is simulating engine torque curves and different gear ratios and engine RPM, (maybe also engine sound generation!)
(apologies for the flickering, this is from the screencap)