Their latest
blog post, though buzz-wordy, should have more details.
Even if their CORE product doesn't follow a Handmade approach, I would encourage the community to engage not only here, but with the broader game development industry and elsewhere. We can be helpful by encouraging engineers to consider things we value, even if they're not low-level programmers.
As a vague example, during their demo, Manticore Games was receptive to my questions about various levels of granularity and depth (and whether those properties were being exposed to users.) They seemed to appreciate that line of questioning, since it was framed about whether one is adding value to the audience: increased control, configuration, understanding, etc.
Anyway, I didn't intend to preach to you! Your question about whether it would interest
you personally is completely valid.