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The jam ends in 5 days. You can edit your submission at any time. Don't forget to share updates in #project-showcase on Discord as you go!

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&fillet

I have successfully trimmed a video file to fit < 10MB, and saved that to mp4

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Situation for &image-capture at the end of day 3 (yesterday I haven't had time to do anything): I think I understand the new capture API, at least generally. Those long identifiers are less scary, I have a vague idea of what some of the interfaces do. I still don't have a program that does anything useful. We Must Proceed.

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Haven't been able to work as much on &kanbanvi as I was planning to, but it's starting to come together. I have basic selection and task insertion implemented, and moving is next. (don't worry the colors are temporary)

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Progress on &unimap - scroll & search all the Unicode blocks (keyboard shortcut = /), click on one to view all the characters therein. Hovering a character shows its logical hex value and HTML entity. Clicking a character copies it to the system clipboard. DVUI makes this really easy with dvui.clipboardTextSet(). I was expecting to dive into Win32 by now but alas

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I have animations working with clay's new transition api, and I added font scaling. Also I've never done any of these things before, I'm literally just adding things I think are useful and cool in the easiest way I know 😆 . &bind-essentials-jam

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I'm joining the party with &fubar: a taskbar for macOS.
Or should I call it TaskThing? Naming is hard!

Either way, I'll hopefully learn about Apple's ecosystem and have a bar at the bottom of the screen showing open windows by next week 🙂

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&bind-essentials-jam

Got a basic checkbox for my settings tab working.

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Just learned that MS Paint has copilot in it smh. And the iconography is so generic now. I've decided to bring back the old charm with &osxpaint

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I haven't had a ton of time to dedicate to the jam yet, but I have gotten this far in implementing Minesweeper as part of a (hopeful) suite of essential &games. Gameplay should come quickly later today when I have more time.

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A lot more functionality hooked up including the, annoyingly difficult to implement, sub-diff regions. &gap

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