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Text Rendering

On the many ways of displaying text inside a renderer.

Article

Paper

Repository

  • Glyphy
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    GLyphy represents a SDF using actual vectors submitted to the GPU. This results in very high quality rendering, though at a much higher runtime cost.
  • Multi-Channel Distance Field Generator for Font Glyphs
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    This is a utility for generating signed distance fields from vector shapes and font glyphs.

Website

YouTube Video

  • ThinMatrix Single-Channel SDF Font Rendering
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    Two OpenGL tutorial videos that give an overview of the basics of setting up single-channel SDF font rendering. Video one covers basic bitmap text rendering, and video two shows how to convert from bitmap to SDF. Video one: https://www.youtube.com/watch?v=mnIQEQoHHCU Video two: https://www.youtube.com/watch?v=d8cfgcJR9Tk