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Math

I believe this has something to do with numbers.

Article

Book

  • Fractal Curves
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    A complete taxonomy of plane-filling (a.k.a space-filling) curves. E.g. Hilbert curve, Peano curve, Morton curve, etc...

Online Book

  • Fractal Curves
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    A complete taxonomy of plane-filling (a.k.a space-filling) curves. E.g. Hilbert curve, Peano curve, Morton curve, etc...

Other

Paper

  • Mappings between Sphere, Disc, and Square
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    A variety of mappings between a sphere and a disc and between a disc and a square, as well as combinations of both, are used in computer graphics applications, resulting in mappings between spheres and squares. Many options exist for each type of mapping; to pick the right methods for a given application requires knowledge about the nature and magnitude of mapping distortions. This paper provides an overview of forward and inverse mappings between a unit sphere, a unit disc, and a unit square. Quality measurements relevant for computer graphics applications are derived from tools used in the field of map projection, and a comparative analysis of the mapping methods is given.

Website

  • Inigo Quilez Homepage
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    Inigo Quilez teaches signed distance functions, raymarching and how to make art using math. His articles and video tutorials are a treasure trove.
  • Coding Math
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    Educational videos that teach the math needed in programming. Very beginner friendly. Videos contain whiteboard sessions and a step-by-step implementation with JS and Canvas.
  • Easing Equations
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    Robert Penner's Easing Equations
  • Fractal Curves
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    A complete taxonomy of plane-filling (a.k.a space-filling) curves. E.g. Hilbert curve, Peano curve, Morton curve, etc...
  • Immersive Math
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    The world's first linear algebra book with fully interactive figures.
  • Math is Fun
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    An array of math topics explained in a very approachable manner. Useful as a first stop before going into the more dense material -- don't let the kiddy looking design scare you off.
  • Physically Based Modeling
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    A short course from Pixar on modeling and simulating physical systems. Covers differential equations, particle systems, rigid body dynamics, etc.

YouTube Series

  • Essence of Linear Algebra
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    An intuitive and visual introduction to linear algebra. The first five videos are particularly useful to game and graphics programmers, but the entire series is worth watching.
  • Coding Math
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    Educational videos that teach the math needed in programming. Very beginner friendly. Videos contain whiteboard sessions and a step-by-step implementation with JS and Canvas.
  • Math for Engineers by Jeffrey Chasnov
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    Math videos from The Hong Kong University of Science and Technology math professor Jeffrey Chasnov.

YouTube Video

Other

  • Code for Concentric Map
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    Concentric mapping is a commonly used method for mapping points on a unit square to a unit disc. These are some code samples.