## Math

I believe this has something to do with numbers.

### Book

• Fractal Curves
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A complete taxonomy of plane-filling (a.k.a space-filling) curves. E.g. Hilbert curve, Peano curve, Morton curve, etc...

### Online Book

• Fractal Curves
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A complete taxonomy of plane-filling (a.k.a space-filling) curves. E.g. Hilbert curve, Peano curve, Morton curve, etc...

### Paper

• Mappings between Sphere, Disc, and Square
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A variety of mappings between a sphere and a disc and between a disc and a square, as well as combinations of both, are used in computer graphics applications, resulting in mappings between spheres and squares. Many options exist for each type of mapping; to pick the right methods for a given application requires knowledge about the nature and magnitude of mapping distortions. This paper provides an overview of forward and inverse mappings between a unit sphere, a unit disc, and a unit square. Quality measurements relevant for computer graphics applications are derived from tools used in the field of map projection, and a comparative analysis of the mapping methods is given.

### Website

• The Beauty of Bresenham's Algorithm
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This page introduces a compact and efficient implementation of Bresenham's algorithm to plot lines, circles, ellipses and Bézier curves.
• Inigo Quilez Homepage
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Inigo Quilez teaches signed distance functions, raymarching and how to make art using math. His articles and video tutorials are a treasure trove.
• Coding Math
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Educational videos that teach the math needed in programming. Very beginner friendly. Videos contain whiteboard sessions and a step-by-step implementation with JS and Canvas.
• Easing Equations
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Robert Penner's Easing Equations
• Fractal Curves
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A complete taxonomy of plane-filling (a.k.a space-filling) curves. E.g. Hilbert curve, Peano curve, Morton curve, etc...
• Immersive Math
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The world's first linear algebra book with fully interactive figures.
• Math is Fun
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An array of math topics explained in a very approachable manner. Useful as a first stop before going into the more dense material -- don't let the kiddy looking design scare you off.
• Physically Based Modeling
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A short course from Pixar on modeling and simulating physical systems. Covers differential equations, particle systems, rigid body dynamics, etc.

• Essence of Linear Algebra
★ 1 0
An intuitive and visual introduction to linear algebra. The first five videos are particularly useful to game and graphics programmers, but the entire series is worth watching.
• Coding Math
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Educational videos that teach the math needed in programming. Very beginner friendly. Videos contain whiteboard sessions and a step-by-step implementation with JS and Canvas.
• Math for Engineers by Jeffrey Chasnov
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Math videos from The Hong Kong University of Science and Technology math professor Jeffrey Chasnov.