I’m Apoorva Joshi, a systems/tools/games programmer.
I work at NVIDIA as a GPU systems programmer, and in my spare time I work on Papaya, an open-source GPU-powered image editor.
After graduating with a Bachelor's degree in IT, I created a mobile game called Socioball in Unity, and a tech demo called Flux in Unreal Engine 4.
In college, I did a summer internship at Microsoft, where I worked in the Bing team.
I like to play the guitar and the piano, to read up on a variety of subjects, and to brush up my perpetually-rusty French language skills in my free time. You can view my portfolio and blog at apoorvaj.io.