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The
2025 Wheel Reinvention Jam
just concluded.
See the results.
Andrew Smith
Programmer at Sucker Punch Productions
Email
[email protected]
Member since
Aug 9, 2016
Recent Activity
Monter
»
Blog
Blog comment:
Engine Work: Procedural Volumetric Cloud Rendering
Andrew Smith
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August 16, 2018
Forums
Forum reply:
"Transient" mark mode?
Andrew Smith
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August 7, 2018
Forums
New forum thread:
"Transient" mark mode?
Andrew Smith
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August 7, 2018
Forums
Forum reply:
Best way to handle multiple "flavors" of the same GLSL fragment shader?
Andrew Smith
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April 23, 2018
Forums
Forum reply:
Best way to handle multiple "flavors" of the same GLSL fragment shader?
Andrew Smith
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April 22, 2018
Forums
New forum thread:
Best way to handle multiple "flavors" of the same GLSL fragment shader?
Andrew Smith
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April 22, 2018
Forums
Forum reply:
Networking Guide for C/C++
Andrew Smith
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September 20, 2016
Forums
New forum thread:
GJK + Expanding Polytope Algorithm - Implementation and Visualization
Andrew Smith
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September 14, 2016
Forums
Forum reply:
The Odin Programming Language
Andrew Smith
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August 31, 2016
Forums
Forum reply:
Help with Quaternions?
Andrew Smith
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August 31, 2016
Forums
Forum reply:
Help with Quaternions?
Andrew Smith
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August 30, 2016
Forums
New forum thread:
Help with Quaternions?
Andrew Smith
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August 29, 2016
Forums
»
Code
Forum reply:
Can't get opengl to draw anything in a simple window
Andrew Smith
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August 9, 2016