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The
2024 Wheel Reinvention Jam
is in
16 days.
September 23-29, 2024.
More info
Jesse
Programmer at NASA GSFC
Member since
May 19, 2016
Recent Activity
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.3.6.0
Jesse
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August 30, 2021
4coder
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Forums
Forum reply:
Primitive code aware syntax highlighting
Jesse
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February 5, 2020
Handmade Network
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Forums
Forum reply:
Win32 - Time until next vblank event function exists?
Jesse
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January 29, 2020
Handmade Network
»
Forums
New forum thread:
Win32 - Time until next vblank event function exists?
Jesse
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January 28, 2020
Handmade Network
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Forums
Forum reply:
Data oriented tutorials
Jesse
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January 24, 2020
Handmade Hero
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Forums
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Code
Forum reply:
Zoom Differential Equation
Jesse
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January 14, 2020
Handmade Hero
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Forums
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Code
Forum reply:
Recommendations for a Python IDE with debugger
Jesse
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December 26, 2019
RemedyBG
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Forums
Forum reply:
RemedyBG 0.2.9.0
Jesse
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November 30, 2019
RemedyBG
»
Forums
New forum thread:
Zig: Not all variables are available for inspection.
Jesse
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November 17, 2019
Handmade Network
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Forums
Forum reply:
Why the lack of selective pressure in favour of handmade philosophy?
Jesse
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October 31, 2019
RemedyBG
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Forums
Forum reply:
RemedyBG 0.2.8.9
Jesse
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October 29, 2019
RemedyBG
»
Forums
Forum reply:
Breakpoints trigger in VS2019 (16.4.4) but not in RemedyBG 0.2.8.5
Jesse
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October 18, 2019
RemedyBG
»
Forums
New forum thread:
Breakpoints trigger in VS2019 (16.4.4) but not in RemedyBG 0.2.8.5
Jesse
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October 12, 2019
Handmade Network
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Forums
Forum reply:
Let's Solve: Pairing Points to Minimize Distance
Jesse
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February 22, 2019
4coder
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Forums
Forum reply:
Search results go to wrong file
Jesse
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June 2, 2017
Odin
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Forums
Forum reply:
Starter video
Jesse
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April 7, 2017
Odin
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Forums
Forum reply:
Starter video
Jesse
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April 7, 2017
Handmade Hero
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Forums
»
Game
Forum reply:
Games with well-documented resources?
Jesse
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October 23, 2016
Handmade Hero
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Forums
»
Game
Forum reply:
Games with well-documented resources?
Jesse
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October 23, 2016
Handmade Hero
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Forums
»
Game
Forum reply:
If you started today, what would your strategy be to catch up on all past episodes?
Jesse
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October 21, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
Meeting Other C/C++ Devs
Jesse
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October 19, 2016
Handmade Network
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Forums
Forum reply:
Simplicity Matters by Rich Hickey
Jesse
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October 18, 2016
Handmade Network
»
Forums
New forum thread:
Agner Fog's ForwardCom
Jesse
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October 17, 2016
Handmade Network
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Forums
»
Work-in-Progress
Forum reply:
Linux debugger
Jesse
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October 16, 2016
Handmade Hero
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Forums
»
Game
Forum reply:
Procedural Generation Discussion
Jesse
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October 16, 2016
Handmade Hero
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Forums
»
Game
Forum reply:
Procedural Generation Discussion
Jesse
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October 16, 2016
Handmade Hero
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Forums
»
Game
Forum reply:
Procedural Generation Discussion
Jesse
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October 12, 2016
Handmade Hero
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Forums
»
Game
Forum reply:
Procedural Generation Discussion
Jesse
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October 11, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
How to avoid OOP
Jesse
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October 11, 2016
Handmade Network
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Forums
»
Work-in-Progress
Forum reply:
CToy: interactive C programming
Jesse
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October 5, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
Learning graphics rendering
Jesse
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October 5, 2016
Handmade Network
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Forums
Forum reply:
Anybody just starting on this recently?
Jesse
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September 23, 2016
Handmade Network
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Forums
Forum reply:
Networking Guide for C/C++
Jesse
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September 20, 2016
Handmade Network
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Forums
Forum reply:
glBufferData causing time spikes
Jesse
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September 15, 2016
Handmade Hero
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Forums
»
Game
Forum reply:
Starting Points, Questions, and Game Ideas
Jesse
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September 9, 2016
Handmade Hero
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Forums
»
Game
Forum reply:
Starting Points, Questions, and Game Ideas
Jesse
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September 9, 2016
Handmade Hero
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Forums
»
Game
Forum reply:
Starting Points, Questions, and Game Ideas
Jesse
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September 9, 2016
Cipher Drive
»
Blog
Blog comment:
Rectangle Packing for Font Atlas
Jesse
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September 4, 2016
MotionBox
»
Forums
Forum reply:
Feature Request
Jesse
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September 1, 2016
4coder
»
Forums
Forum reply:
Build function for projects with multiple Translation Units
Jesse
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August 17, 2016
4coder
»
Forums
Forum reply:
Build function for projects with multiple Translation Units
Jesse
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August 17, 2016
4coder
»
Forums
Forum reply:
Build function for projects with multiple Translation Units
Jesse
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August 17, 2016
4coder
»
Forums
Forum reply:
Build function for projects with multiple Translation Units
Jesse
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August 16, 2016
4coder
»
Forums
Forum reply:
Build function for projects with multiple Translation Units
Jesse
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August 15, 2016
4coder
»
Forums
Forum reply:
Build function for projects with multiple Translation Units
Jesse
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August 15, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
OS X platform layer by Casey?
Jesse
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August 14, 2016
4coder
»
Forums
Forum reply:
Build function for projects with multiple Translation Units
Jesse
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August 14, 2016
4coder
»
Forums
New forum thread:
Build function for projects with multiple Translation Units
Jesse
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August 14, 2016
Handmade Math
»
Forums
Forum reply:
glUniformMatrix4fv use with hmm_m4
Jesse
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August 14, 2016
Handmade Math
»
Forums
Forum reply:
glUniformMatrix4fv use with hmm_m4
Jesse
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August 13, 2016
Handmade Math
»
Forums
New forum thread:
glUniformMatrix4fv use with hmm_m4
Jesse
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August 13, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
A bit of clarification for someone new
Jesse
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August 12, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
question about compressing code
Jesse
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August 8, 2016
Handmade Network
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Forums
Forum reply:
Visual Studio cannot find the source file
Jesse
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July 28, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
Separating OpenGL rendering away from win32_handmade.cpp
Jesse
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May 27, 2016
Handmade Hero
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Forums
»
Code
New forum thread:
Separating OpenGL rendering away from win32_handmade.cpp
Jesse
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May 26, 2016
4coder
»
Forums
Forum reply:
(Crash) 4.0.5 crashes with opening and closing panels regularly. Win10
Jesse
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May 20, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
Day 16. Close application but process continues in the background. VS2015 update 2
Jesse
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May 20, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
Day 16. Close application but process continues in the background. VS2015 update 2
Jesse
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May 19, 2016
Handmade Hero
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Forums
»
Code
Forum reply:
Day 16. Close application but process continues in the background. VS2015 update 2
Jesse
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May 19, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 16. Close application but process continues in the background. VS2015 update 2
Jesse
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May 19, 2016
4coder
»
Forums
Forum reply:
(Crash) 4.0.5 crashes with opening and closing panels regularly. Win10
Jesse
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May 19, 2016
4coder
»
Forums
New forum thread:
(Crash) 4.0.5 crashes with opening and closing panels regularly. Win10
Jesse
—
May 19, 2016
Handmade Hero
»
Forums
»
Code
New forum thread:
Day 16. Close application but process continues in the background. VS2015 update 2
Jesse
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May 19, 2016