Recent Forum Threads
|Post date||Oct. 17, 2016, 9:22 p.m.|
ForwardCom is a project for development of a new open instruction set architecture and the corres…
|Post date||Aug. 14, 2016, 6:15 a.m.|
Like with Handmade Hero, I've split my project into a few TU that compile linearly as part of th...
|Post date||Aug. 13, 2016, 4:13 a.m.|
Noob question. How do I use hmm_m4 with the OpenGL function below? 1void glUniformMatrix4fv(...
|Post date||May 26, 2016, 9:54 p.m.|
HMH currently calls OpenGL functions in the platform code. I want these decoupled to ea...
|Post date||May 19, 2016, 5:36 p.m.|
I'm working on identifying the particular usage cases for when it happens, but it is fairly regu...
Recent Forum Replies
|Post date||Oct. 23, 2016, 11:12 p.m.|
Yeah, OpenMW has gone through a number of organizational changes which have all left their mark, …
|Post date||Oct. 23, 2016, 3:33 p.m.|
Check out OpenMW if you're into The Elder Scrolls.
|Post date||Oct. 21, 2016, 5:46 p.m.|
Browse the Github page, and watch the videos that motivate the sections that need explanation.
|Post date||Oct. 19, 2016, 6:56 p.m.|
Another method is to contribute to a preexisting, or begin your own C/C++ project. Don't forget …