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Post date Oct. 12, 2017, 5:20 p.m.

Troubles with engine architecture.


I'm building my own game handmade style as I work through the episodes, except that the character…

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Post date Oct. 13, 2017, 12:41 p.m.

Troubles with engine architecture.

ratchetfreak but then the renderer needs to know how to read files. Also what if you use compress…
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Post date Oct. 13, 2017, 10:19 a.m.

Troubles with engine architecture.

ratchetfreak Instead map the target buffer to memory and then read the asset data straight into t…
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Post date Oct. 13, 2017, 6:52 a.m.

Troubles with engine architecture.

Almost from the get go Casey splits his code into two parts: platform layer, and game. The platfo…