Recent Forum Threads

Forum handmade.network
Post date June 17, 2017, 7:35 a.m.

Water/ice surface rendering in 2D


Hi all, I'm studying a system that would allow interesting interactions between water, fire, wind…
Forum handmade.network
Post date May 17, 2017, 4:44 p.m.

Performance penality of calling a function through function pointer


Hi all, I'm currently developing a (very rudimentary) artificial intelligence for my game, and …
Forum handmade.network
Post date April 7, 2017, 9:26 a.m.

touch typing, keyboard layout and RSI


Yestarday I've found this amazing tutorial online... I was a pretty mediocre 55 wpm writer, and I…
Forum handmade.network
Post date April 1, 2017, 3:30 p.m.

Handmade lifestyle


I would like to open a discussion on how do we programmers attempt (because you do try to attempt…
Forum handmade.network
Post date March 20, 2017, 9:52 p.m.

InterlockedIncrement Doubt


Hi all, Just finished watching episode 124 of handmade hero. Casey shows what use can we make of…

Recent Forum Replies

Forum Work-in-Progress
Post date July 14, 2017, 2:43 p.m.

Forgiveness, an handmade multiplayer game

Well, after a couple of months of delay, I can finally show you a small video of the game. The vi…
Forum Work-in-Progress
Post date May 31, 2017, 8:34 a.m.

Forgiveness, an handmade multiplayer game

Another month has passed, and yet the game isn't ready to be shown. I've been working on the net…
Forum handmade.network
Post date May 20, 2017, 6:58 a.m.

Performance penality of calling a function through function pointer

CaptainKraft It sounds like your going for a utility-based AI system. There are some great talks …
Forum handmade.network
Post date May 20, 2017, 6:52 a.m.

Performance penality of calling a function through function pointer

mrmixer I was more thinking of not having function pointers at all. 1 2 3 4 5 6 7 8 9 1…