I came back to working on &adaw throughout January. So far I've just ripped out CLAY and Raylib and replaced them with custom solutions. With the guts now exposed, I'm going to be working on a lot synth type stuff
I came back to working on &adaw throughout January. So far I've just ripped out CLAY and Raylib and replaced them with custom solutions. With the guts now exposed, I'm going to be working on a lot synth type stuff
At the end of the jam &adaw can export audio files that you create. Didn't get in everything I wanted, but this does feel good
On &adaw I got some samples of sine waves that can be dragged around
Got a basic UI layout for &adaw and a little scrubber that moves across a timeline. Next step is to actually get some samples that can be dragged around and mixing them