I recently started a development blog for my gamedev journey. It's in its infancy, but I expect it to grow with interesting content over time:
https://playbench.substack.com/
I recently started a development blog for my gamedev journey. It's in its infancy, but I expect it to grow with interesting content over time:
https://playbench.substack.com/
While working on my UI code in opengl, I ended up making a small ascii font that I found very useful to embed in my game screen when debugging. I made it small so it has very little impact on texture space (so small even the gba could use it I believe):
https://novicearts.itch.io/tiny-font-robo-console
I posted this in my intro, but I'll post again here.
I recently made a visual novel from scratch (making an engine with basic textbox and texture rendering features):
https://novicearts.itch.io/memoirs-of-kaizer-academy
It's got source code included for folks that'd like to take a look at how it's done.