handmade.network » Neil Blakey-Milner

Recent Forum Threads

Forum Code
Post date Jan. 17, 2015, 9:41 p.m.


I've started an Android NDK platform layer port for Handmade Hero. Code is at: https://gith…
Forum Game
Post date Jan. 6, 2015, 4:38 p.m.


From Episode 1: * Mobile Hellgates * Koolaid Man enemy (break through any brick wall, ...) Unr…
Forum Code
Post date Jan. 3, 2015, 8:12 p.m.


On day 34, the following line was added to handmade_platform.h: 1 typedef size_t memory_index…
Forum Code
Post date Dec. 28, 2014, 8:59 a.m.


After I recently got sound working (somewhat) in my platform layer using ALSA, I figured I should…
Forum Code
Post date Dec. 27, 2014, 8:25 a.m.


I've just added some very dodgy ALSA sound support to my Linux/xcb platform layer: https://g…

Recent Forum Replies

Forum Code
Post date April 17, 2016, 9:04 p.m.

There are a few oddities in TSC that can depend on your CPU architecture and also whether you hav…
Forum Code
Post date March 27, 2016, 5:46 p.m.

What you can/should do is going to depend on your comfort level with programming. A large part o…
Forum Code
Post date Feb. 14, 2016, 8:50 a.m.

Since the recent SDL 2.0.4 release, it seems (I haven't tested it yet) you can use the push model…
Forum Code
Post date Nov. 1, 2015, 11:47 p.m.

Ah - this triggered a memory. On OS X, there is no OpenGL 3.2+ compatibility mode. You can use …
Forum Code
Post date Nov. 1, 2015, 8:39 p.m.

mrmixer Hi, I'm trying to use a vertex buffer object in OpenGL and have some problem understandi…