Juicelutions continues. We've got camera shake on moose impact, better player character animations, grass rustling as the moose charges, and trees that shake when hit by the moose.
Juicelutions continues. We've got camera shake on moose impact, better player character animations, grass rustling as the moose charges, and trees that shake when hit by the moose.
It's still not all that playable yet, but I've got some basic SFX and the main loop for the Karen attack waves.
The vector field ensures that every Karen in your neighborhood knows how to find your deck to file a complaint with the Architechtural Review Board
I'm doing a "pivot." Now you chop down trees and your neighbors' houses so you can keep building your sprawling deck.
This build is reasonably playable. I had a run that lasted one hour last night. Definitely read the instructions! I'm working on some UX improvements to make the game more understandable. Enjoy the demo :-).
https://tedbendixson.itch.io/rogue-deck-builder
Defend the deck with Turrets in Rogue Deck Builder. Watch me make the game, live on Twitch M-F 11 A.M. EST. https://www.twitch.tv/bendixso
At some point, you will build your deck right up to your neighbor's back yard, and they won't take too kindly to it.
Here are some new levels in the game's winter theme, complete with a nice snowy particle effect.
Just put up a new playtest build. It includes the world map, new movement system, better pacing, and particle effects among other things.
https://tedbendixson.itch.io/mooselutions-full-content-test
PWD: moosiedoestoo
New gameplay trailer 🦌
https://youtu.be/Wa_tqSB9bAU
New video premieres at lunchtime tomorrow. Watch some new gameplay footage and a time lapse of making a puzzle.
https://www.youtube.com/watch?v=qrXNeBJq2q8
It's the start of an actual game loop for the Roguelike Deckbuilder concept. I've got posthole placement, joists, deck paneling, and turrets that fire projectiles along a vector pointing at the mouse.
I am making a roguelike deckbuilder where the deck building has some deckbuilding elements.
What game is complete without a menu featuring cute scampering moose?
https://tedbendixson.itch.io/mooselutions
Finally threw together a little menu. I can't believe it's actually HARDER to do this with HTML/CSS
Most of the new graphics are in! Now I need to fix the game's linearity problems