Ted Bendixson's Avatar
Ted Bendixson
This newly registered member has not yet activated their account.
Member since

Recent Activity

Juicelutions continues. We've got camera shake on moose impact, better player character animations, grass rustling as the moose charges, and trees that shake when hit by the moose.

View original message on Discord

It's still not all that playable yet, but I've got some basic SFX and the main loop for the Karen attack waves.

View original message on Discord

The vector field ensures that every Karen in your neighborhood knows how to find your deck to file a complaint with the Architechtural Review Board

View original message on Discord

I'm doing a "pivot." Now you chop down trees and your neighbors' houses so you can keep building your sprawling deck.

View original message on Discord

Prism towers like in Command and Conquer: Red Alert 2

View original message on Discord

This build is reasonably playable. I had a run that lasted one hour last night. Definitely read the instructions! I'm working on some UX improvements to make the game more understandable. Enjoy the demo :-).
https://tedbendixson.itch.io/rogue-deck-builder

View original message on Discord

Rogue Deck Builder's mid-game is shaping up.

View original message on Discord

Defend the deck with Turrets in Rogue Deck Builder. Watch me make the game, live on Twitch M-F 11 A.M. EST. https://www.twitch.tv/bendixso

View original message on Discord

At some point, you will build your deck right up to your neighbor's back yard, and they won't take too kindly to it.

View original message on Discord

They said roguelike deckbuilders are a marketable game genre.

View original message on Discord

I wanted the deckbuilding to have a deckbuilding element.

View original message on Discord

My Roguelike Deckbuilder is coming along

View original message on Discord

Here are some new levels in the game's winter theme, complete with a nice snowy particle effect.

I'm launching the game on Steam January 3rd of 2024.