Started working on a game idea I had from scratch 😄 C and OpenGL.
I have done a bunch of stuff so far,
- General & Text rendering
 
- Local-multiplayer support
 
- Enemies, UI, Pickups
 
- Rudimentary worldgen and collision detection
 
- Debug rendering (showing hitboxes, world grid, wireframes)
 
- Simple lego-brick logic for entities (MoveTowardsPlayer, MoveLinearly, etc)
 
- Audio when things die/pickups spawn etc 😄
&alchemy-game