Started working on a game idea I had from scratch 😄 C and OpenGL. I have done a bunch of stuff so far,

  • General & Text rendering
  • Local-multiplayer support
  • Enemies, UI, Pickups
  • Rudimentary worldgen and collision detection
  • Debug rendering (showing hitboxes, world grid, wireframes)
  • Simple lego-brick logic for entities (MoveTowardsPlayer, MoveLinearly, etc)
  • Audio when things die/pickups spawn etc 😄 &alchemy-game