Started working on a game idea I had from scratch 😄 C and OpenGL. I have done a bunch of stuff so far,
- General & Text rendering
- Local-multiplayer support
- Enemies, UI, Pickups
- Rudimentary worldgen and collision detection
- Debug rendering (showing hitboxes, world grid, wireframes)
- Simple lego-brick logic for entities (MoveTowardsPlayer, MoveLinearly, etc)
- Audio when things die/pickups spawn etc 😄 &alchemy-game