Started working on a game idea I had from scratch 😄 C and OpenGL. I have done a bunch of stuff so far,
- General & Text rendering
 - Local-multiplayer support
 - Enemies, UI, Pickups
 - Rudimentary worldgen and collision detection
 - Debug rendering (showing hitboxes, world grid, wireframes)
 - Simple lego-brick logic for entities (MoveTowardsPlayer, MoveLinearly, etc)
 - Audio when things die/pickups spawn etc 😄 &alchemy-game