The Game
This is The Waking Knot.
A unique small-scale tactics game about improvising amongst chaos.
It's turn-based but there's no opponent, just a sea of chaotic bubbles.
Reconfigure the foaming mess, turn it to your advantage and discover The Waking Knot.
The Tech
- The game is written from-scratch in c-style c++
- few libraries (sokol_gfx, miniaudio, lz4)
- Custom audio engine that implements granular synthesis (we use this to timestretch sfx to music of different tempos, as well as for some cool effects)
- Actions sync to the beat of the music
- Asset streaming, hot-reloading, arena allocation, all that good stuff