The Game

This is The Waking Knot.

A unique small-scale tactics game about improvising amongst chaos.

It's turn-based but there's no opponent, just a sea of chaotic bubbles.

Reconfigure the foaming mess, turn it to your advantage and discover The Waking Knot.

The Tech

  • The game is written from-scratch in c-style c++
  • few libraries (sokol_gfx, miniaudio, lz4)
  • Custom audio engine that implements granular synthesis (we use this to timestretch sfx to music of different tempos, as well as for some cool effects)
  • Actions sync to the beat of the music
  • Asset streaming, hot-reloading, arena allocation, all that good stuff