Dinghy is a simple 2D C# game framework that targets immediacy, coziness, and magic. It's backed by Sokol + STB and attempts to port the ideas of frameworks like Heaps and Kaboom.js to a more universal language with minimal overhead for getting started. Think of it like neu-Monogame, without any XNA API baggage.

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sokol + stb hooked up on the backend and all the code you need to do on the left is shown on the right