Released Version 0.11.0, the changelog and binaries for windows and linux are on github (link). This version adds support for vertex colors following this convention.
Released Version 0.11.0, the changelog and binaries for windows and linux are on github (link). This version adds support for vertex colors following this convention.
Prizm is a tool for debugging computational geometry algorithms using a simple workflow:
See the wiki for a tutorial/feature list.
