Yo, hello~

Here's a first post about this project, I guess. I've been working on this project for the past several months; it's a 3D platformer made in Go, using my own custom 3D renderer, Tetra3D, along with my own simple physics.

Here's the latest YouTube devlog video showing GUI stuff I've been working on:

https://www.youtube.com/watch?v=BdY55w0_gpE&lc=UgzICxmFTPzQeD8yPEl4AaABAg

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This is a fully-moddable 3D platformer made in Go. It uses Tetra3D, my custom PSX-style 3D renderer, and is made in Go.

AI Policy

This project does not use generative AI at all.