7DLR_Day2:

Despite the day feeling a bit slower compared to yesterdays progress, still made very good progress! Especially when compared to last year's day 2. Still no turn system yet though.

- Added health and mana bars for both player and ai units
- Added basic wanderer and zombie ai
- Started work on the skill system! Each skill has its own target grid(yellow highlights) along with an effect cursor(green highlights).

Plans for tomorrow:

8-Way movement. This works best because of how I want skills to work.
Add basic skills and unit to unit combat