7DLR_Day2:
Despite the day feeling a bit slower compared to yesterdays progress, still made very good progress! Especially when compared to last year's day 2. Still no turn system yet though.
- Added health and mana bars for both player and ai units - Added basic wanderer and zombie ai - Started work on the skill system! Each skill has its own target grid(yellow highlights) along with an effect cursor(green highlights).
Plans for tomorrow:
8-Way movement. This works best because of how I want skills to work. Add basic skills and unit to unit combat